Microsoft Officially Launches Games for Windows Line
by Chris Remo, Sep 18, 2006 11:43am PDTMicrosoft today announced that it has officially begun its unified Games for Windows program at the retail level with the release of two titles, Traveller's Tales' LEGO Star Wars II: The Original Trilogy, and Relic Entertainment's Company of Heroes. All games participating in Games for Windows will feature a distinctive branding bar similar to those used on console game boxes. Games for Windows titles are required to meet a number of criteria, including widescreen support, various reliability standards, 64-bit Windows support, Xbox 360 controller support for games with gamepad control options, streamlined game installation, the ability to be launched from within Windows Media Center, as well as Windows Vista-specific features such as compatibility with the upcoming operating system's integrated Games Explorer. In addition to the release of these first two games, September will also see 7500 retail stores across the United States begin to display Games for Windows branding. Ziff Davis will also launch its Official Games for Windows magazine, a rebranding of its long running publication Computer Gaming World. See our Games for Windows overview for more about the company's initiatives.
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Comments
can't wait for all the MS haters to start scratching the bottom of the barrel for reasons not to do this.
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Not to mention that it pretty much hinges on the traditional retail channels. Go STEAM!
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Games for Windows, now part of the Microsoft Office Suite. =(
(but again I'll say, I *love* the idea behind this, just the name of it is so meh for what it is)
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yes yes yes yes yes finally maybe we'll see an end to shit ass third party pc gamepads that have sucked enormous butthole for over a decade
now just get Live! integrated into Vista for multiplayer and let gamespy rot and burn
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http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Games_for_Microsoft_Windows_Logo_for_Applications.asp
This is about the most straightforward set of requirements you could possibly hope for. There are also some "recommended practices" that are currently being debated, which people are going through right now.
In short, "Games for Windows" is a GOOD THING! Read through this link, and if you have questions or comments about what you read, post them here and I'll see if I can clarify from the POV of an ISV.
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*le sigh*
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Thanks Microsoft for adding more expenses to game development.
And before you reply with "Well, developers don't have to", how long before some retailer won't sell games that aren't certified? I don't want PC games "Consolized". Final death knell for small developers?
Pure. Marketing. BS.
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could do any of the custom resolutions i have in my drivers, plus it has aspect options for 16:9 and 16:10. something all PC games should be able to do.
I'm not keen on the lock-in—especially as far as Vista-only features are concerned—but then, I don't see it making much difference anyway.
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I had to reinstall Windows last week but couldn't find where the heck were my savegames for Splinter Cell: Chaos Theory...
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this is excellent for PC gaming, the greatest platform of all time.
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Where would we be without DirectX? yes yes there is openGL too