As expected, the first Prey patch has been released updating Human Head's first person shooter to version 1.1. The patch is for boxed copy owners only, people who downloaded the game through Triton will get an update through that service. Here's the changelog
* Multiplayer bandwidth optimization to allow better play on higher latency connections * Fixed projectile effects not showing up on dedicated servers * Fixed crash at startup due to time/date validation on some systems * Fixed crash at startup due to querying old OpenAL drivers * Fixed an occasional crash on the dedicated server * Fixed a crash when using image_usecache cvar with very big textures. Textures whose lowest mip map doesn't fit will be default texture. This was causing a crash when a modified prey was loading "Mother's Embrace". * Fixed a crash on some machines when reading savegames. * Some timedemo features not appearing if you restart prey between record/playback * Added widescreen resolutions to menus * Updated multiplayer browser to fix servers not showing up due to DNS resolution * Updated multiplayer browser not keeping join button up to date when server summary wasn't the active tab. * Updated multiplayer browser so punkbuster icons show up in their column properly * Updated multiplayer browser so mod games' icons show up properly updated multiplayer browser so server scanning is more consistent on slower connections * Fixed multiplayer weapon exploit * Bumped network protocol version. Unpatched games will not be able to play online with patched games.