Ultima Online Revamp in the Works
by Chris Remo, Aug 22, 2006 2:02pm PDTElectronic Arts' official Ultima Online website has been updated with a brief letter revealing some major revisions to the long running MMO Ultima Online, first released by Origin in 1997. So far, the main changes seem to be primarily visual, with revamped graphics and a revised interface. Players will retain all of their characters, items, and real estate. The full breadth of the changes and additions is expected to be revealed by the end of 2006. Ultima Online: Kingdom Reborn, as the project is entitled, is set to launch some time in 2007. EA released three screenshots previewing the game's new look. The announcement letter indicated that while the minimum system requirements for the game will raise as a result of the changes, they will still be low compared to other modern MMOs on the market. This June, EA's recently acquired subsidiary Mythic Entertainment (Warhammer Online, Dark Age of Camelot) announced that it will be assisting the Ultima Online team in some capacity. It is likely that this announcement is related to the Kingdom Reborn project.
Chatty: Diablo III, Dragon's Dogma
FileShack: Unity of Command, Skyjacker
Daily Filter: Planetside 2, Deadlight
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Comments
i was ignored last time i asked and will probably be ignored again
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 7 replies.
(I loved everything up until Ultima IV, but for various reasons involving which computers I had and how much time I had, haven't played any of them since except a brief time on Underworld -- which was great and doesn't get nearly enough credit when people talk about games going first-person 3D -- on a friend's PC.)
or http://web.archive.org/web/19990220160133/http://www.adelaide.net.au/~nene/bp/
UOE, dr.twister and all that stuff?
I get all teary eyed when I remember those days.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 2 replies.
It's such a pathetic cry of death, and it was always funny seeing everyone in the room dive on the corpse and loot it dry as soon as it hit the floor. Especially hilarious in crowded town settings when someone tried to pick someon else's pocket or some poor bastard called up an offensive spell.
Thread Truncated. Click to see all 5 replies.
I was thinking of actually starting one but I realized all the hardware in the world won't widen a thin pipe.
Thread Truncated. Click to see all 3 replies.
UO veterans: obviosuly UO was infamous for its freerange, open pvp model. But having never played the game, I'm curious as to how much of a pve game was there? Was it rich and fleshed out a la (for example) WoW? Was character progression and diversification there? A wide and robust loot system?
Its just that everything I know, read, and had heard about UO was centered around the rampant and highly predatorial pvp/ganking. I like pvp but I like pvp ON TOP of a robust pve game.
Thread Truncated. Click to see all 6 replies.
Moments later this guy on a horse trots up, opens my gut with some kind of fancy looking sword, steals *everything* I own (he must've been the equivalent of 20+ WoW levels above me) just for the hell of it, and leaves.
The guy didn't even take the time to taunt me in the chat. Just kill, loot, move on.
Can that still happen in the current game?
Thread Truncated. Click to see all 10 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 3 replies.
Boo!
Thread Truncated. Click to see all 2 replies.
For a moment I thought they might make a PC Ultima 7 Black Isle remake like for the PSP but with these graphics... *floats away to gaming heaven*
I didn't really care for the open PVP. So many people causing greif when all you wanted to do was just mine some ore. Then they did that whole 2 worlds shit with pvp and non-pvp which really screwed it up.
Cute idea though, I guess.