This Guy's Mom Was Playing Games on Xbox 360
by Chris Remo, Aug 15, 2006 1:04pm PDTA writer over at Primotech, who also happens to be Shacker notd665, conducted an interesting gaming experiment in recent months. Around the time the Xbox 360 launched, Microsoft marketing exec Peter Moore claimed that "Even your mom will be playing games [on the Xbox 360.]" To determine if Moore's statement has held true, the writer in question enlisted his own mother to spend some gaming time with the console. The meat of the article consists of reflections from Mrs. P, as she is dubbed throughout, on the many video games she played, as well as observations from her son Alex on how she dealt with the games' learning curves and control schemes. There were a few surprises in terms of her final opinions; for one thing, her favorite game on the system was certainly not the one I would have expected. Following the hands on impressions, the article concludes with a transcribed interview between Alex and Mrs. P, in which the video game newcomer reflects on her overall thoughts about games, whether she would buy an Xbox 360, some considerations developers should take to broaden their audiences, and what she thinks about Nintendo's upcoming Wii.
Alex: What about the Arcade Games, werenÂ’t those easier?Mrs. P's reactions contain a lot of interesting implications about how games are perceived by those who do not identify as gamers, as well as how much distance is left to cover in terms of broadening accessibility and appeal beyond certain traditional demographics. Fortunately, her receptiveness and fairness in judging each game on its own merits also suggests that the boundaries between gamers and non-gamers may not be as boldly defined as certain strong political voices sometimes claim.
Mrs. P: Hexic I liked a lot, but Marble Blast was pretty tough. I think when it comes to winning over this audience, the simpler the better. But I also think spending over $400 is absurd just to play a Mattel card game that goes for $5 in real life, for instance.
Alex: What may make you want to purchase the console or play other games?
Mrs. P: I think the biggest factor would be if I could find a game that I could relate to, containing subject matter that I enjoy. Again, thatÂ’s partially why I liked Condemned. I think too often though, the plot is quite insipid. I think strong dramatic elements, like story and visuals and music, would be a bigger draw to older generations than unique gameplay mechanics or what have you.
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You should hire your mom for a constant flow of gaming articles from her perspective.
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awwwwww ;-)
Yer, she's pretty much never used a computer.
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It's been 10 years and I still can't convince her otherwise.
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notd665's mom can relate to kill hobo's? ;D
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I read it has 4-6 hours of gameplay and I am not paying full price for that.
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Mrs. P nailed some things on the head too: Uno *is* super quick and PGR3's menus are a hopeless mess.
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Take for instance Evil Dead: Regeneration. The characters in that game (Ash and his sidekick) were so entertaining I just couldn't stop playing. It was B-movie level, and the gameplay itself was okay but nothing special.
Still, games that are well written will always keep me hooked. Like watching a tv show. Cool explosions and gunfights can only hold your attention for so long. Now a show with engaging characters and a story you can get into...keeps you hooked for much, much longer. I think once game designers start taking writing and directing more seriously in their games, they'll get a larger audience.
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Should I hand in my gamer card?
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It would be great if you and Mrs P. retraced your steps with the Wii. I would be fascinated to know if the much vaunted casual gamer found it a better and more immersive experience.
She tried Mario Kart (got 'motion' sick) and a few other games, but nothing has really grabbed her like Dr. Mario did.
My father still plays StarCraft to this day, but wouldn't try WarIII when it came out. Which disappointed me, but it means that I still play SC occasionally.
My grandmother had a NES that she played to death via Mario World 3, Super Pac-Man and a few other random ones.
Something in common with all 3 of these, though not with the mom in question, was quick play time. They could sit down & play a game or two of the puzzlers or get somewhere & save in 30 minutes or less. While sometimes they would play for hours, it was rare. I think that is something else that needs to be considered by designers: 30 minute bites of the game.
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It can save some shitty games completely.
They were both intrigued at my playing Need For Speed Most wanted, and so they soon took up a controller. They absolutely loved it, although all they wanted to do was run away from the cops the entire time (made me wonder). It was funny watching them play because they both moved the controller around in the direction they wanted to go, like most extreme noobs.
I lol'd at that
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He's 70 years old now and doesn't play much anymore, I think my old SNES is dead. I might need to install an emulator for him...
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I think the same applies to gaming on any platform; many parents have this idea gaming "is a child thing" and its "not for them". When picking up a controller, many do it because their kid asked them to, and they're only satisfying their kids requests - they're not even going to try.
Many are also turned off from reading the media about some Grand Theft Auto related murder, and we all know the effect the media has our parents.
One question: did she have any comments about the console itself or the controller? Like aesthetics of the 360, the shape of the controller and the number of buttons, etc. The video demonstrations for Excite Truck and Sonic Wild Fire, the Wii controller has almost reverted back to NES-like simplicity.
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