Late Night Consoling
by Chris Remo, Aug 10, 2006 8:50pm PDTJust got back from the airport and whipped up this again unfortunately truncated LNC. They don't let you take toothpaste on the plane anymore.
- Rockstar Vancouver's long delayed schoolyard-based action title Bully, the studio's first game since being renamed from Barking Dog Studios in 2002, indeed still exists. This week, Rockstar released the official trailer for the game, and announced a release period of October 2006. Seeming to confirm various sources' claims that the Xbox version of the game has been cancelled, the official site is emblazoned only with the PlayStation 2 and PlayStation family logos.
Rockstar to Bully PS2s in October
[ps2] - Sega today announced a new compilation of classic Sega Genesis games, appropriately entitled SEGA Genesis Collection. The title, heading to PlayStation 2 and PSP, will contain 28 Genesis games, including Sonic the Hedgehog, Golden Axe, Altered Beast, and Shinobi III. The press release also mentions Phantasy Star, though since that game was released on the Sega Master System it is more likely that the game included is Phantasy Star II or Phantasy Star III, both of which were developed for Genesis. SEGA Genesis Collection will support multiplayer on both systems, via local wireless on PSP. It will feature unlockable arcade classics as well as developer interviews from the Genesis era. Sega's SEGA Genesis Collection is set to ship for PlayStation 2 and PSP in Q4 2006.
Sega Chronicles the Genesis of Classic Franchises
[ps2] [psp] - According to various online sources, Japanese publication Famitsu reported that developer From Software has cancelled two of its announced roleplaying games for PlayStation 3: Black Blade and Dark RPG (working title), both announced at last year's Tokyo Game Show. In recent months, likely due to the console's high price and expected high development costs, various smaller developer with published PlayStation 2 titles have announced plans to reduce or withdraw early support for PS3. Still, Famitsu also reported that From will be providing Armored Core 4 as a launch title for the system's Japanese release, indicating that the Chromehounds developer will not be abandoning Sony's upcoming console. The latest in the long running mecha action series was announced at last year's TGS for both PS3 and Xbox 360, though Famitsu listed the release date of the Xbox 360 version of the game as "TBA."
From Announces PS3 Launch Title, Cancels Two Other PS3 Games
[ps3] - Activision recently reported its quarterly financial results, beating analyst expectations but still ending up with a loss of $18M on net revenue of $188. Like most other major publishers, Activision saw a tough quarter, faced with slowing sales largely pinned on the transition between console generations. This week, in a Securities and Exchange Commission filing, Activision disclosed the amount it expended to acquire RedOctane, the publisher of the acclaimed Guitar Hero (PS2) developed by Harmonix Music Systems. RedOctane's price weighed in at a hefty $99.9M, $30.9M of which was cash, $30M Activision common stock, and $39.9M additional Activision stock payable over two years. Furthermore, if the income of the new subsidiary "over a certain period of time exceeds certain target levels by certain amounts," Activision will pay out another $51M in stock to key members of RedOctane. As for why Activision saw fit to pick up RedOctane: "This acquisition will provide Activision with an early leadership position in music-based gaming, which the company expects will be one of the fastest growing genres in the coming years."
Big Bucks Paid for RedOctane
[ps2] - Nintendo announced today that its Brain Age: Train Your Brain in Minutes a Day (NDS), originally released in Japan as the first in the now hugely popular Brain Training franchise, has achieved worldwide sales of over four million in its first 15 months on the market. Of those, three million are from Japan, 600,000 from North America, and 500,000 from Europe. Interestingly, with the game only having been out in Europe since June 9, sales of the game in that region have been even faster than they were in the game's early weeks in Japan, where the game has remained on the bestseller charts for over a year.
Brain Age Trains Many Brains
[ds] - IGN has its latest Red Steel (Wii) developer diary, this time consisting of brief introductions to the game's core staff at Ubisoft Paris. IGN also has a developer diary on NBA Live 07 (PS2, Xbox, PS3, X360, PSP, PC) from associate producer Nate McDonald.
Misc. Q&As/Features
Daily Filter: The Witcher 2: Assassins of Kings Enhanced Edition, MLB 12: The Show
Cradle trailer shows off Russian indie adventure game
WoW Monopoly, StarCraft RISK announced at Toy Fair
Jersey Shore's 'The Situation' signs App deal
Blacklight: Retribution open beta begins Feb 27
Comments
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MGS new stuff.. new trailers for MGS4 (aka omg 4) and the new PSP game will be shown teh Germanzny..
OMG ?
http://www.metalgearsolid.org/show_news.php?id=736
On a unrelated note, i bought this game because of the MGS2, it looked amazing, i played like a wet towel:
http://www.youtube.com/watch?v=N8wBhrpyzMM&mode=related&search=
Power Smash 3 for the PS3
http://www.dengekionline.com/data/news/2006/4/26/f583d4a1915b975b0304405d316c6d80.html
New(?) AC4 screens, well they look nice and blurred and all..
http://www.armoredcore.net/ac4/system/index.html
This pics were shown in PSM some time ago, they are from the Resistance: Fall Of Man:
http://img125.imageshack.us/img125/1364/1pd8.jpg
http://img138.imageshack.us/img138/8121/2yu4.jpg
http://img125.imageshack.us/img125/3593/4nu9.jpg
http://img138.imageshack.us/img138/8058/3qw8.jpg
And this was said in that PSM (old PSM, so it may be a repeat)
basically...
-the game was 30fps for SP, 60fps for MP, now the game is ALL 30FPS
-the game is getting some graphical upgrades, more environment distruction and other special effects
-multiplayer has gone from 32 players to 40 players
-multiplayer includes: deathmatch, co-op, meltdown mode (think of ut2k4 nodes)
-levels will be scaled accordingly and have balanced weapon placement
-will support full voice chat
-weapon-spawn pods are circled by a series of lights that count down to the time a weapon will reappear.
-The radar in the upper-right corner of the screen shows all nearby enemies and allies unless they are slowly crouch-walking or standing still without firing.
-there is jumping in the game, but on a smaller, more realistic scale
-many different configurations to play fair ranked matches.
-some maps will have fans placed in the ground where it makes you hover in the air
-You can Play as either a human or a Chimeran Hybrid (pretty sure talking about mp)
Remember the Lair trailer http://www.gametrailers.com/gamepage.php?fs=1&id=2657 (omg CGI, not realtime!), and this single screenshot: http://www.joystiq.com/media/2006/03/lair_ps3.jpg
Well:
I can give you some idea of the current graphics though. Remeber the screenshot that surfaced from the GDC presentation? That was entirely real-time, in the engine, as in someone was actually playing the level(in fact I've played that level).
http://www.neogaf.com/forum/showpost.php?p=3392124&postcount=161
And a short update on the new GTA:Vice game for PSP from a magazine (no link there are scans on the page!):
• Binoculars can be acquired in the game and used at any time
• The game features a new rocket launcher
• Improved physics, prettier skylines, and far more dynamic lighting
• The sea plane returns to Vice City
• Time-contextual NPC behaviour (party-goers at night, bums at 5am etc.)
• Phil Cassidy can be seen during a loading screen, thus meaning he's back!
• When playing the game, they flew over Diaz's Mansion, the mall, and the Malibu Club
• Character models is sharper than that of GTA: Vice City
• As said before, missions will no longer be ''point-to-point A-to-B'' drives
• Jet ski's handle completely different to the boats of the GTA series
• Water is more realistic, and is something that R* wants to take advantage off
And Lance is aparently in the game(?)
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Between DDR and Karaoke Revolution, I have to think that Konami's way out in front, though I do have to think that Guitar Hero's adoption rate has been massive.
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http://www.1up.com/do/newsStory?cId=3152778
It's a shitload of good games, and of course notables are missing but oh well. I'll probably pick it up and go "OMG THIS IS AWESOME" for about five minutes and put it on the shelf permanently like every collection of classics these days.
My hopes are that a few of those like Eternal Champions and Ecco the Dolphin are the SegaCD version. The soundtrack to Ecco CD is simply orgasmic at times :)
I really hope that these are emulated with the genesis version 1 hardware instead of that shitty genesis 2 shit they always emulate with, the sound sounds tinny and like complete shit. See the DC Arcade Collection for example.
No Revenge of Shinobi though? We will probably never see that game again, since everyone like me will bitch about it not being the original which had "licensing issues." Thank fucking god I found another copy of v1 because I was an idiot selling it thinking the SegaCD version was superior.
Finally Golden Axe fans, part three really sucked ass so don't get that excited.
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I really dig this - very cinematic, well done mocap animations, makes you want to know more... looks likes a game with proper characters (!) - what a novelty. Will be interesting to see how the gameplay will be like.
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I'm a Nintendo fanboy. Since details of what Rev was going to possibly become, I've waited with so much anticipation.. now that its coming, is this the return of NINTENDO ? I can't wait, personally.
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I hate teaser trailers like this. :(
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http://www.gamebrink.com/playstation-portable/1636-Goku_Makaimura_Extreme_Ghoulsn_Ghosts-reviews.html
Someday Google will approve, Someday Google will approve, Someday Google will approve