Hellgate: London Code Theft?
by Chris Remo, Jul 11, 2006 6:20am PDTRumors have surfaced from various sources, including news site Gamers with Jobs Press Pass as well as various forums, that a hacker located in China has accessed Flagship Studios' network and acquired the source code to the developer's upcoming first person RPG Hellgate: London. Following some downtime, the Flagship network is apparently back in operation. The individual is now reportedly attempting to sell the obtained materials. When contacted by Shacknews regarding the matter, Flagship co-founder Bill Roper replied that while Flagship is aware of the rumors, it has not been able to obtain more detailed information. Anyone with any further details, whether confirming or contradicting these rumors, is encouraged to contact Flagship. To most gamers, the situation is likely reminiscent of the infamous code theft of Valve's Half-Life 2 in late 2003; various parties involved in the theft were later arrested under FBI supervision, largely thanks to the help of the enthusiastic internet community. Unlike that incident, however, this alleged theft has not yet been confirmed. For more on Hellgate: London, check out our E3 impressions.
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Comments
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Developer: We can't finish our product in time.
Marketing: Goddamit! Ship the game early! I don't care about the bugs....or wait! Spread that our sourcecode got "stolen" !
Developer: Awesome, we have some 2-year old code lying around which we will put on the internet.
In a few days/weeks
Marketing: Sorry fans, we have to delay our game to ensure best playability after the sourcecode theft.
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Zidane: If you really want my shirt I'll give it to you afterwards.
Materazzi: I'd rather take the shirt off your wife.
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Network breaches can feel like your house has been broken into. It can be very unsettling.
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For all I know, people might have actually been even more inclined to purchase HL2 because they sympathised with the company's situation and what they went through, and is an entirely possible situation.
As for me, well, this game has been on my "must buy...or else" list for quite some time, and this news doesn't shake it off that list in the least.
BTW...I'd like to encourage any hackers out there who are bored of going after microsoft or better yet the government websites(not the smartest thing) and mess with that chinese "hacker"...and THEN turn him in :) ...am I allowed to encourage hackers to do these acts? oh well...it's for a good cause(did i just say that?).
another solution, would, of course, be to have the devs computers hooked onto its own network but not to the internet, except for a few computers which would not be attached to that network but was linked to the internet...it's the safest way to do things, so why the hell not? Are most of the employees doing work at home or something instead of the office and need a central hub instead? if so, of course it's going to be kinda easy to steal source code. How useful that source code is by itself is another story...what does it allow them to do? possibly create hacks/cheats before the game is out. However, what is the point of stealing source code that wasn't destined to be finished for another few MONTHS? the source code isn't finished, so it's not done being tweaked or patches of it revamped completely, a little manipulation in this area...oops, your hack no longer works. please insert coin to try again :)
just my $0.02
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