• Join Us |
  • |
  • Sign in with:

Late Night Consoling

by Chris Remo, Jun 19, 2006 8:10pm PDT

News!

  • Immersion Announces Next-Gen Rumble, Wants Sony Back

    [ps3] [xbox360] [nintendo]
    Haptic technology developer Immersion Corporation, which has long been embroiled in a legal battle with Sony over the rumble technology used in Sony's PlayStation family controllers, today announced its newest rumble technology for game controllers. Called TouchSense, the tech allows for a greater range of rumble types: rumble vibrations can be "crisper, shorter in duration, more closely spaced, more in sync with onscreen events, simultaneous, and both stronger and more subtle." It uses a single actuator rather than two motors, meaning that it consumes less power and has less weight than current systems, and is more suitable for motion-sensing controllers. Immersion's press release goes so far as to specifically state that the technology is fully compatible with motion and tilt control technologies. Last month, when Sony revealed that it would not be using rumble in its upcoming PS3 controller, it cited an inability to marry rumble tech with motion control. "Because the speed at which a user moves the controller is much slower than the frequencies generated by TouchSense technology, the two signals can be differentiated using filtering and other techniques," reads the statement. Echoing recent public offers to Sony from Immersion CEO Vic Viegas, the press release continues, "Immersion also offers engineering services to implement the technology within a particular console system." "Next-generation realistic sound and graphics are very impressive and help extend the illusion of the game," said Viegas. "But to more closely emulate the real world and provide an even more immersive experience, you also need to engage the sense of touch. Gamers like vibration feedback in their console games today and have definitely come to expect it. Our new technology supplies a dramatic improvement in the action that gamers feel. We believe it is an innovation the market deserves to have in next-generation consoles." Speaking today to Next Generation, Viegas again addressed Sony. Though Immersion has clients in a variety of industries, he notes that "gaming has been a relatively stable business, but there could be some [emphasis original], some revenue impact from PS3." Sony has categorically stated that it will not be using rumble tech in its upcoming console, but Viegas remains hopeful that the company will reconsider its decision and license Immersion's system. "Obviously, if Sony and Immersion resolve their differences, it would be best for the industry and for the gamers," he said. "They could help bring about this change quickly, and we could have this deployed very quick."
  • Early Live Anywhere Details Revealed

    [xbox360]
    German site Xbox Archiv has photographs from Microsoft's presentation at the BREW 2006 conference. Various details are revealed regarding Microsoft's upcoming Live Anywhere service, which plans to unify Xbox Live among Xbox 360, PC, and mobile platforms. The photographs show that users will be able to browse and manipulate their friends lists, receive and presumably send messages through Live, and remotely download files to their Xbox 360 through Xbox Live Marketplace, all using a mobile phone.
  • Nintendo Registers Wacky Trademarks

    [nintendo]
    Internet detectives this weekend uncovered various trademarks registered by Nintendo with the Japanese Trademark Database. The first, "WiiPointer," clearly refers to the upcoming console's remote-like controller. Also registered was "Wii Culture," which may pertain to some kind of marketing strategy or content service. Finally, now that everybody has gotten used to pronouncing "Wii," Nintendo has upped the ante with the mind-boggling "!!M," which resembles the word "Wii" rotated 180 degrees. Some have speculated that it is pronounced like the letters "IM," and may refer to a recently granted Nintendo patent describing an online messaging system for games. A database search reveals that applications for the patents were submitted in late April of this year, just days before the public unveiling of the name "Wii."
  • NEC & MoSys on Wii

    [nintendo]
    NEC Electronics today announced that it will be providing 90nm CMOS-compatible embedded DRAM for Nintendo's upcoming Wii console. MoSys is handling the DRAM macro design for the console, having designed the 1T-SRAM macros for NEC's eDRAM tech. Previously, NEC provided eDRAM for GameCube. The company also entered into an agreement allowing Wii to emulate its TurboGrafx-16 console, a joint venture between Hudson Soft and NEC. For more on this announcement, which I am not tech-minded enough to comprehend or explain, check out the official press release, IGN's writeup, or NEC's eDRAM site.
  • Misc. Q&As/Features

    Nintendo's Japanese site has posted an English-language Corporate Management Policy Briefing Q&A, containing policy statements from various Nintendo executives such as president Satoru Iwata and design head Shigeru Miyamoto. There isn't much new information, but the execs speak on plans for Wii and DS, as well as general company philosophies. Game Informer has impressions of EA Tiburon's NFL Head Coach (PS2, Xbox, PC) as well as an interview with Pittsburgh Steelers head coach Bill Cowher. Sega sends over a Super Monkey Ball Adventure (PS2, GCN, PC) developer diary from TT Games (formerly Traveller's Tales). - Screenshots.

Misc. Media/Previews

PS2/PS3
IGN checks up on Harmonix's Guitar Hero II (PS2). GameSpy previews Eutechnyx's The Fast and the Furious: Tokyo Drift (PS2, also PSP). Movies: Metal Gear Solid 4: Guns of the Patriots (PS3).
XBOX/X360
GameSpot checks out the Xbox 360 version of EA LA's The Lord of the Rings: The Battle for Middle-earth II (X360, also PC) (so does GameSpy).
GCN/Wii
IGN goes hands on with Intelligent Systems' Super Paper Mario (GCN) and Paon's DK Bongo Blast (GCN).
PORTABLE
IGN checks out Square Enix's Mario Hoops 3-on-3 (NDS). Movies: GUN Showdown (PSP).

Console Game Of The Evening [Submit Yours!]

Short Order/Eggslode for the NES. "Another use of the power pad (other than Track & Field). Two fun games along the lines of Simon Says or Gopher Hitting. Lots fun and a good workout." (submitted by Zhaneel)




Comments

13 Threads | 74 Comments