Call of Duty 2 v1.3 Patch

6

Activision sends along a new patch for Call of Duty 2, updating the World War 2 shooter to v1.3. Changes are as follows

MULTIPLAYER FIXES -Raised the gamestate from 16k to 128k -Added loading bars to maps mp_harbor and mp_rhine -Addressed the PB GUID issue where players were not being assigned PB GUID's of exactly 32 characters. mp_rhine map changes: -Fixed player getting on top of broken wall and seeing through second story of bombed out building. mp_harbor map changes: -Reduced overall fog density -Fixed missing water texture -Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map. -Fixed player not being able to shoot through lower portion of railing found on east edge of map. -Fixed a partially floating crate and a couple holes in sandbags.

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From The Chatty
  • reply
    June 8, 2006 10:28 AM

    Raised the gamestate from 16k to 128k

    what's that do?

    • reply
      June 8, 2006 10:53 AM

      IIRC, it's the packet of information that the server sends to the client containing map info, settings, cvars, etc.. Mappers/Modders have been asking IW to raise the limit on it to allow for more customized content.

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