Half-Life 2: Episode One GOLD GOLD
by Maarten Goldstein, May 24, 2006 12:26pm PDTNot much of a surprise with the June 1st release date being announced a while back, but hey it's Valve and so you'll be glad to know that Half-Life 2: Episode One is all done. The game is the first in a three part series, with the second installment coming late this year
"Given the rapid changes in PC gaming, we expect episodic games will have the same impact on single-player gaming that Counter-Strike had on multiplayer," said Gabe Newell, president and co-founder of Valve. "The frequent releases of upgraded technology and new content works better for both consumers and developers, and is one of the key reasons Counter-Strike grew to be 80% of the online action market. We decided that a follow-up to Half-Life 2 delivered in 18 months with our first episode was more in tune with what our customers want than waiting 6 years for another monolithic product." Episode One offers a new single player experience created by Valve, and is designed to be four to six hours in length. Stepping into the hazard suit of Dr. Gordon Freeman, you face the immediate repercussions of your actions in City 17 and the Citadel. Alyx Vance and her robot, Dog, will accompany you in your efforts to aid in the human resistance's desperate battle against the totalitarian alien menace of the Combine.A new gameplay movie is available from FileShack.
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Comments
I'm a little torn between purchasing options, though. If it's $20, that means that I can probably use the $5 off coupon at BestBuy and get it for $15.95 after tax. However, I think I'd rather support Steam, avoid tax, and not support EA. With that in mind, I'll probably preorder and preload for $18. Sound good?
Hopefully someone will make a sweet DVD cover for it, too, so I can burn it and shelve it.
http://www.deviantart.com/deviation/11279239/
counterstrike is the civic of fps's. episodic gaming is just a way to make MORE money, nothing special, nothing good.
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If this is any less than six hours I don't think it justifies the price tag.
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I pre-purchased 8 licenses before HL2 was released. What a miserable experience as far as Multiplayer goes. Accross 8 different med to high end PC's performance was spotty/hit and miss.
One of the most unstable game engines I've ever installed on my PCs. And sure Gabe, its the OS. Seems other developers don't have the same issues as your engine does. Oh but now comes the next installment of HL2.
Gabe care to share your views on game development on Windows again? Hmm...thought not.
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HL1 kinda had episodic content with Opposing Force and Blue Shift, I really enjoyed those expansion packs.
I hope that episode one is like that.
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A lot of people get all bent out of shape over this episodic thing...but I think its putting a limitation on games as a medium and an art form to simply dismiss it outright. Episodic games aren't going to completely replace full blown retail games...its just a different approach. I'd also add that I think this approach was sort of needed with HL2 after that cliffhanger ending they had...waiting god-knows-how-many years to say "ok here's what happened" just seems like a bad idea...especially when some folks weren't too happy with it.
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I had resorted to trying a borrowed copy of Dungeon Siege II (terrible) and loading some Civ 4 mods (it still cheats- I hate that).