Hitman: Blood Money Demo

By Maarten Goldstein, May 22, 2006 10:29am PDT

You can now grab a Hitman: Blood Money demo from FileShack, allowing you to once again assume the role of Agent 47. The 759mb demo includes the game's first mission where your job is to take out Joseph Clarence aka The Swing King. Thanks GameSpot.

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32 Threads | 106 Comments*

  • Hitmenz:

    So far I've only played through 2 all the way. Less than 1/4 though the first one, and skipped the 3rd one completely (sucky demo).

    Someone please get me up to speed as far as story goes. I know 47 is some sort of clone I guess, but that's all.

    Oh and for the demo: well, better than hitman 3's demo. Can't say I'm too impressed though. I know it's the tutorial level, but if the rest of the game isn't supposed to be all Splinter Cell in it's level of mindnumbing linearness, they should've included a second level to demonstrate it.

  • My demo review:

    It is important to note that the demo is the first level in the game and holds your hand a lot in what to do. The mission isn't as open ended as the rest of the game because it is a tutorial level. Its a good thing for new gamers to the series but annoying for us veterans.

    The graphics are outstanding. I ran everything maxed with both AA and AF at 2x and the resolution at 1024x768. Ran perfectly. My system is an Athlon 3200, 1GB Ram and a Geforce 6800GT 256MB. I love the soft shadows and the very detailed environments. The character models look a bit plastic-y in bright light, but better indoors.

    There are a lot of moves that 47 can pull off now. You can throw people off balconys, hide bodies in freezers and boxes, take enemies as human shields, disarm opponents, knock them down, etc. The tutorial really showed off everything you can do and all the tools you can use in the game. A headshot is a headshot in this game so its good to see them go down in one shot. Stealth is easy to master and gunplay is as well. There are a lot of weapons to be used.

    The demo level isn't very open so there is only one true route through it, but given this is a Hitman game the rest of the levels are for sure open just like the rest of the games. I just hope the full game does not turn into a trial and error approach.

    Overall if you liked the demo, give the full game a try. The sound was excellent with the soundtrack being great as usual and the controls are much better now, not sluggish at all like before. A+ demo, and the PC version only will cost $39.99. Its a steal.

  • Just remember the missions after this first one have NO tutorials, easily interpreted objectives etc.

    That's part of the appeal of hitman :) You need to spend a good time scoping the place.. figuring out shift patterns and other things happening in the level. This is exactly what I love about Hitman games, and many people don't get.

    I think a lot of people just expect to do well and progress at a steady rate - This is definetely not applicable to the Hitman. Part of the whole appeal is taking it slow, trying different tactics and checking out the tons and tons of different methods at your disposal.

    10/10 :D

  • It's Hitman: Contracts with better graphics. This is a good thing. Also, the death physics are great, just the right amount of over-the-top-ness to make it look awesome when you blow a guy away. Speaking of blowing people away, the sound effects, namely the gun sounds, are HUGE and bassy, very nice and satisfying.

    As for it having "next-gen" graphics like 360, I would venture a guess and say "yes". The lighting effects and dynamic shadows are fantastic, and while it does not feature HDR, it still looks really good. I can;t see the 360 version looking much better than the PC version at 1280x1024 with 4xAA, 16xAF, and everything maxed.