Prey Dev Diary

By Maarten Goldstein, Apr 21, 2006 4:03pm PDT

The 3D Realms website has been updated with a new Prey development diary. This installment offers the latest changelog, as well as a guest update by Nick Murray. Murray, producer of the "Bite Me! Music inspired by Prey" compilation album for DirectSong.com, talks about the song the punk band MXPX created for the game.

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  • I think the thing that impresses me most about 3DR and their collaborators (i.e. Remedy and Humanhead) is that all of them put a huge amount into the projects artistically. If you look at any of id's software, it's technically genius, and the art direction is again technically brilliant (most of the time), but the actual level of pure artistry in Duke3d, Max Payne and now seemingly Prey goes way beyond what I've seen from anyone else. Live-action trailers, graphic novel storytelling... all that stuff is different and positive for me, and it gives me hope that the rest of the industry will transcend the stigma that games can't be taken seriously as art.

    Or I could just STFU.