New Elder Scrolls IV: Oblivion Plugin
by Maarten Goldstein, Apr 18, 2006 10:36am PDTBethesda's OblivionDownloads.com site now has the Orrery quest up for download for people wanting to grab it for their PC copy. The official plugin is a $1.89 download. There's also a new team Q&A on RPG Vault, today about the team's personal preferences for player characters.
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Comments
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Business are going to make money. You can't stop that. Wipe up your tears from the optional $2 downloads and think:
Game companies like to make games- there are many more profitable forms of software. The more money they make, the better they try to make their games (doesn't always work, granted).
This is how you got an Oblivion in the first place- Bethesda made lots of money on Morrowind.
Point 2
Games cost a whole lot more than they used to. So unless you people will settle for 1996 graphics while still paying the same for games as you did 10 years ago, consider optional microtransactions a very small price to pay for games that have $20 million budgets.
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I think if they bundled all 3 for a buck, then that might make me reconsider, but right now meh.
What I don’t like is that there is a door in my game (to the Orrery) that I can never get in unless I buy this micro-addon. That door bugs me.
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Buying the game entitled you to everything that came on the disc. Nowhere did Bethesda say that ANY additional content would be provided free of charge. You want free content? Get any one of the ever-increasing fan-made mods--or make your own. You want professional content? Pony up a couple of bucks and buy what Bethesda is offering.
Why the hell are we even having this argument? The only debatable point is whether the content is worth the price (horse armor, fuck no! / Orrery, debatable / future content, who knows?), not whether or not it should be free. Things fucking change, businesses adapt, consumer models need to evolve--this ain't rocket science, it's the reality of modern economics in an industry feeling the crunch of exploding production costs, increased competition, and, arguably, market saturation. If you don't get that, Donny, then please just trust me when I say that you are out of your fucking element.
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This being said, I think the only reason PC gamers are paying for this is because they are charging Xbox gamers for the same content. I'm not sure what MS requirements for vendor use of XBox Live are but its a "nickel & dime" money making channel for MS and there's no way your going to alienate the Xbox crowd by giving away content to PC users that you've charged Live customers for.
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Micropayments really do suck they also remind me of this post which really sums up how Microsoft are approaching it.
http://www.shacknews.com/ja.zz?id=11097881
Download stalled, server not responding. A good start for my $1.89 "premium but-would-have-been-free-previously" purchasing experience I feel. No, wait. I mean piss-poor start.
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And their "official" forums are all filled with the same complaints.
Oh well... decisions decisions... call bank and cancel charge, or call Beth and get told to "be patient" again??
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I want my pony armour astrology room, damnit!