HardOCP on T&L
by Steve Gibson, Jan 24, 2000 3:28am PSTHardOCP has a new article up taking a look at the much debated T&L engine that made its debut on the NVidia GeForce cards. Although Quake3 doesnt really make much use of the T&L engine outside of character lighting, and Unreal doesnt use it at all hopefully future 3D FPS games will take advantage of it.
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