Late Night Mini-Consoling
by Chris Remo, Feb 20, 2006 8:00pm PSTIt's a holiday in the United States, so this LNC is a bit slim due to lack of material with which to console you. I never beat Zelda: Wind Waker, but I've heard the last boss battle is amazing and I really want to have it completed before Twilight Princess comes out (which as you will see below might not be for a while). Unfortunately, the game refuses to correctly acknowledge my save file. After copying it around to a different memory card a few times (oddly, the root Cube menu detects all my saves), it will see the save file with 20 hours or so, but loading it just puts me at the beginning of the game with no items and three heart containers. I'd rather not start from the beginning. Anyway, a friend (jake2000 on the Shack) also wanted to complete the game, and had gotten to a similar part near the end. We loaded up his copy of the game, and it detected his two saves, one having two more recorded hours than the other. The one with more hours had the exact same problem mine did: loads back at the beginning of the game. Has anybody else experienced something like this? This is the only game that's ever had this problem for me. If anyone has a workaround that would be pretty awesome. For even more Zelda-related stuff, roushimsx informs me that the Zelda series is twenty years old on February 21. It's already the 21st in Japan, so happy birthday to Zelda. Now load my damn game, you piece of crap.
- Sony has been promising a "spring 2006" PlayStation 3 launch date for many months now, but as that vague date grows closer the company has still yet to fully reveal its next generation console. A Reuters article published today suggests that Sony has been having trouble nailing down various technical specifications of the machine, resulting in delayed development of both hardware and games. "We're waiting for [Blu-ray specs] until the last possible minute, but the launch could be pushed back if they're not decided soon," said a Sony spokesperson. KBC Securities' Hiroshi Kamide said, "No one is seriously thinking a spring release is realistic any more." It is more likely the PS3 will launch in Japan this summer. Hitting shelves in North America before the holiday season is also crucial, with Europe getting the machine some time in 2007. The Reuters article comes only days after a Merril Lynch research report estimating that initial manufacturing costs for the PS3 might approach $900. In response to that report, SCEI's Kei Sakaguchi confirmed, "There is no change in our original plan to release the console in spring 2006." The statement is slightly out of step with the above quoted Sony spokesperson, who also said, "We're aiming for spring, but we haven't announced specific regions." Sony stock was down 4.4% today after the reports. It closed down 3.6% at 5,300 yen ($44.79).
PS3 Launching Late?
[ps3] - In an interview on SpikeTV's Game Head conducted by Geoff Keighley, Nintendo marketing veep Reggie Fils-Aime revealed that Nintendo's The Legend of Zelda: Twilight Princess (GCN) will be launching even later than we had most recently believed. He also confirmed (yet again) that it is in fact a GameCube title, so stop with the rumors already. "It's coming out in the fall. It's coming out on GameCube," stated Fils-Aime. (Thanks Gamecloud) It also looks like those rumors about Twilight Princess utilizing the Revolution controller can finally be put to rest thanks to an Engadget interview. Fils-Aime gave an inconclusive response to the question in the Game Head episode, but was more direct with Engadget. When asked whether any GameCube games would use the controller when played with the Revolution's backwards compatibility, he answered, "Essentially what we're saying is that Revolution titles are the only ones that will leverage the new controller." And, as we all should know by now, Twilight Princess is still a GameCube game.
Zelda Launching Late?
[gamecube] - IGN reports that Call of Duty developer Infinity Ward is hiring for an untitled project in development for Xbox 360 and PS3. The news isn't particularly surprising, given Call of Duty 2's status as bestselling Xbox 360 launch title. However, it is unknown whether the title is part of the Call of Duty franchise or a new property.
Infinity Ward on PS3
[ps3] - One of the most common responses from Nintendo executives when interviewers comment on the company's reliance on its long standing franchises is that there are brand new properties in the works. In the same Engadget interview mentioned above, Reggie Fils-Aime stated that we will be seeing new Nintendo franchises on Revolution. When asked if it will be "as big as a Nintendogs or a Zelda," he answered, "That is certainly the goal, but you'll have to tell me when you see it at E3." In third party news, Fils-Aime also stated that over a thousand Revolution dev kits have been sent out to developers.
Nintendo's New Franchise at E3?
[nintendo] - Mark Ecko has some pointed words to say about the various reactions to The Collective's Mar Ecko's Getting Up: Contents Under Pressure.
Misc. Q&As/Features
Daily Filter: Tiger Woods PGA Tour 13: The Masters, Sins of a Solar Empire: Rebellion
Dear Esther Mac port confirmed
Killing Floor hits a million sales, discounted on Steam
Jam Live Music Arcade announced for PS3, Xbox 360
Metal Gear Online to quietly die this summer
Comments
B/c honestly, I can not simply explain what would take so damn long to push it back effectively 4/5ths of a year.
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Dejavu?
November 27th: 1998 - Sega RELEASED the Dreamcast in Japan at 260$. People thought the graphics were awe-inspiring.
Sony doesn't even unveil their next system until March 2nd: 1999. During the initial unveiling, no games were shown, no tech details, Ken talks about the Emotion Engine.
Sony finally formally unveils the PS2 all the way on May 11th, 1999, a full 3 months after the initial announcement of the system. But still, no games are shown, nothing but a few technical details on the system itself.
September 9th, 1999. Sega releases the Dreamcast here in the United States. System sells out, flies off shelves, gamers are amazed at Soul Calibur.
February 18th, 2000, Sony for the first time shows off playable PS2 games to the public during the Playstation Festival. Nearly a full year after the systems unveiling. Dreamcast still selling strong in the US, falls flat in Japan.
Playstation 2 goes on sale in Japan on March 4th, 2000. Not even a month after the initial playable demos of games were showcased. Even without any first party titles or big name titles, THOUSANDS of people line up to take home the console. Stores are sold out before they officially open and a little less then a million consoles sell. Sony later announces a 980,000 unit mark and 500,000 of those being sold through Playstation Online.
May 10th, 2000. Sony announces plans to ship the PS2 to the US in October.
September 20th, 2000 Sony announces difficulty of manufactoring PS2's for the US due to a new graphic synthesizer design that failed.
October 26th, the Playstation 2 is released in the US selling 500,000 consoles at launch with 100,000 consoles per week hitting stores after that, always selling out. PS2's remained sold out until March 21st, 2001 despite the 100,000 a week shipments
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With just text boxes and scripted scenes, Nintendo made quite a drama in Wind Waker. I couldn't be happier.
In fact, it's given me incentive to go back and actually finish Ocarina and even start Majora.
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I'm not slagging off those who have bought a new system at launch, but I am quite interested in the reasons people have - particularly on systems without any really brilliant titles (e.g. most of them).
I've generally heard good things about the 360, and most people seem satisfied. Anyone bought a 360 or other system at launch and felt pissed off? Do the new systems usually replace the old ones straight away, or do they sit around collecting dust whilst you wait for new games?
This isn't really related to the news, but was originally a response to #75's mention of the PS2 queues in Japan.
The DS Lite launches here very soon, so I might even join in on the queue madness myself for the first time.
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I remember when the kid around the block from me got the game. The coolness of the golden cartridge. The game nobody wanted to borrow, because they wanted it for themselves.
I remember the map that came with the game, and beating it over the phone with my friend across the street at the same time as he was beating it. Such an awesome, awesome game, and awesome time in general for gaming. Easily one of my top 5 favorite games of all time. God I miss those days.
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Color me dissapointed.
not really
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Good luck with that.
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So now that I got it, what else should I be aware?
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It's very sad Zelda:TP will make *another* E3 though... september is sooo far away. This game better rock hard.
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Here's hoping my save doesn't fuck up for the rest of it........
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As it stands right now, Nintendo seems to be the only company that is "on track" or at least close to it. As it stands, I think Sony is going to be hurt pretty bad this generation. By the time the PS3 launches, unless it has really impressive offerings, I think, at least here in the states, more people are going to lean towards the Xbox as I fully expect MS to do an initial price drop right when sony launches their PS3.
Japan might be another matter, as I think it is going to continue to be a primarily Sony/Nintendo market. But, worldwide I think Sony's going to take a hit with Nintendo seeing some gains, and Microsoft seeing significant gains in market share.
Of course, this is all speculation, but Sony is going to need a decent price and a really good launch of their system. What's even more disconcerting is usually Nintendo is the most tight-lipped about their next-gen console development. But this go around we still know more at this point about the Revolution than we do the PS3, and it really doesn't feel like Sony is pulling their punches. It just feels like they don't have anything really ready yet.
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http://www.gametrailers.com/gamehead.php
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