Battlefield 2 1.2 Patch Released
by Maarten Goldstein, Feb 14, 2006 10:40am PSTSorry for the delay in getting this up but over at FileShack we now have the Battlefield 2 1.2 patch which updates v1.12 of the game. The 82mb patch fixes several game issues, including the red/blue nametag bug. Here are some of the other changes
* Dolphin Diving is no longer possible * Players can no longer jump and shoot at the same time * "Prone Spamming" is now fixed * "Sprint exploit" is now fixed * Helicopter now carry 8 missiles rather than 14 * TV-Guided missile now have a shorter range * Damage decreased from M134 * Hit points on all air vehicles has been reduced * AA missile lock has been improved * All support kit weapons have been adjusted * All Sniper rifles have been adjusted * Being able to pass through walls using a spinning tank turret has been fixed. * It has also been address on all rotating vehicle positions just to be safe. * Tanks taking damage from the terrain has been reduced
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Comments
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As if. I'm downloading it, but it seems I might have to reinstall the game. Meh.
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Can the jet easily dodge the missiles still, if so this patch is all but useless IMHO.
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Talk about creating a new game....
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"dolphin diving" with "bunny hopping" (removed)
"missiles" with "grenades" (reduced)
"sniper rifles" with "scout" (improved)
"attack chopper" with "awp" (nerfed)
...and suddenly you nearly have an early Counter-Strike changelog!
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I hop into a server right after installing the patch and am tk'ed 3 times in a span of 5 minutes. Is it so hard to fix this damn bug? I remember reading somewhere last month that this patch would fix this bug, but I guess they backed out of it.
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Confirmed added:
P90 for Antitank
Full/Semi
dmg: medium/low
accuracy: medium/low
L96A1 for Sniper
Bolt action
damage: high
accuracy: very high
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- I shot a slow moving airplane with a SINGLE anti-tank rocket and got a kill! (although, airplanes don't usually fly that slow, I was kinda lucky... but the airplane did die from a single AT rocket!)
- It takes ~2 rockets from the AA launchers to kill an airplane or a helicopter from full health, and I actually got a few kills using it
- I shot a slow moving helicopter with an anti-tank rocket and it started smoking! It used to take 2-3 anti-tank rockets to make them smoke!
- Nobody was bunny hopping/dolphin diving... and this make infantry combat so much more enjoyable
- the UAV flying around is awesome! You can now tell when the enemy knows where you are... you can even shoot them down
So far it is looking good, I can't wait to play some more.
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also, does anyone find that is some servers that ping 50 - 90 play like they are pinging at 300ms? my favourite sever seems to be like that when it is jammed. comes up as 50ms, but plays like it is 300ms..
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Put c4 charges in the same throw mode as grenades,hold button down,throw further.
?
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Is there a fix for this??
this totally suxxxxx
Incremental patch 1.12 -> 1.2 (85mb):
http://www.3dgamers.com/torrents/games/battlefield2/bf2_incr_patch_1.12-1.2.exe.torrent
Full patch (380mb):
http://www.3dgamers.com/torrents/games/battlefield2/bf2_patch_1.2.exe.torrent
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pre-empetive "yes it works in those ports outside of BF2" sample text
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holy crap what is wrong with this game
i take it these two are SF unlocks like the rest of em?
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/blockquote>
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All of these changes I agree with and the game sorely needed (outside of some new maps).
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