I'll Never Let Go (of This MMO)
by Chris Remo, Feb 03, 2006 10:15am PSTJames Cameron, director of such films as Aliens, Terminator, Terminator 2, and Titanic, is currently working on a still mysterious but "completely crazy" sci-fi movie codenamed Project 880. Unsurprisingly, he wants to have a tie-in video game. What's a bit more surprising is that he wants the game to come out well before its big screen counterpart, and what's really surprising is that the game is a massively multiplayer online game. Speaking to Business Week, Cameron described his basic plans.
Movies with game tie-ins have been around since the days of Atari (ATAR ), but the games usually follow the plot. With Project 880 (a working title), which is still at least two years off, gamers could be exploring Cameron's virtual world for weeks before they head for a theater to learn the story. And the game could spawn whole communities of diehards such as those who spend every waking hour immersed in EverQuest, World of Warcraft, and other massively multiplayer online games.The director did not go into any detail regarding the gameplay or any other facets of the world, nor did he mention the developer. He is, however, on the board of a company called Multiverse, which aims to provide studios with full development tools and network infrastructure for making MMOs. Cameron likens the relationship between his planned MMO and his upcoming film to the relationship between a modern sci-fi author's fictional world and the narratives that take place within it. Modern sci-fi frequently takes the approach of building a large universe with an established history and environment, then for each installment places a narrative within it. By the same token, Cameron's MMO would set up the contextual world, and the following movie would insert the narrative. The implication, of course, is that this would turn into a long-running movie franchise set in an evolving online world, but Cameron has still yet to fully reveal his plan for the initial products, much less the following ones.
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http://books.monstersandcritics.com/news/article_1059676.php
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Also every time I've seen a movie of his, I start off thinking it's going to be lame or cheesy and I end up liking it somehow. Wtf is up with that? See how I want to hate him but it's impossible?
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It has every ingredient needed for one, well known recipe: disaster.
MMO? Check.
Movie tie in? Check.
It's like James Cameron is taunting God, asking him how bad it could possibly turn out.
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300M? WoW, indeed!
"And while MMOGs make up just 7% of the $28 billion game market, they may be the most addictive niche. A Stanford University researcher who surveyed 3,000 MMOG denizens found that the median player was immersed for 20 hours a week, vs. seven to eight hours for gamers at consoles."
Only 7% of the market, yet spending nearly 300% more time with it... call me a cynic, but it's only a matter of time before in-game ads make their debut.
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PS: Give me a player house like SWG in every game!!!! Imagine being a game where you can be a Bounty Hunter or a Hitman and you have an apartment that anyone can see or break into or something.
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Speculation on the author who has inspired this movie and game?
I'll guess Neal Stephenson, author of Snow Crash.
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When did development begin on this game? If the movies coming out in two years, the answer better be 2004.
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It's obvious, I'm able to see the future.
I think there are only so many MMO players out there, and considering that playing one can take a large portion of time, how many of these MMO players would actually play more than 2 seriously?
I'm a pretty serious WoW player, and I barely have time to devote to that and the rest of my life, let alone another MMO. WoW is good in that it lets you play casually, but even "casual" MMOs can demand an awful lot of time.
The more MMOs that come out, the more splintered the playerbase is going to get. I don't think we're going to see another MMO touch WoW's number of subscribers; but I think a lot of industry players are getting a hard on looking at the amount of money bliz is making off of WoW and wanting to make their own, hugely successful MMO.
It's going to turn into a game of one-upsmanship to try to capture the MMO playerbase, because it seems to me that (except for hardcore devotees) the MMO playerbase only tends to glom on to one or two MMOs at a time.
Thoughts?
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I think more MMOs will be developed, and they will be better. Given that there will be more MMOs released (and that they are better than WoW), I think the playerbase that bliz has built up with WoW will splinter, and no future MMO will ever have as many subscribers due to having too many options with MMOs.
^^TLDR version of my first post.
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People's attention spans are too short. An MMO that leads to a movie might be fun until the movie is out on DVD, then its going to get old. The film needs to take a backseat to the MMO if the game is to be a longterm success. Cameron needs to make an MMO with a movie tie-in, not a movie with an MMO tie-in.
XQuest, on the other hand, shows real promise. Not so much a game as it is a utility with which to interact with the TV show, its draw will be strong as long as its on the air. Giving participants the ability to interact with the show and a chance to compete in the second season gives them a tangible prize to shoot for, which is something traditional MMOs can't offer. Its also probable that XQuest will be free to play and have minimal system requirements.
As a gamer, I expect that Cameron's MMO will be more fun and require a gaming rig. If he invests the proper time and resources into it then the monthly subscription he gets plus the DVD sales aught to supplement the likely insufficient box office numbers nicely. He'll make his money back, but whether anyone will care about his MMO a few months later remains to be seen.
everytime i read about some company providing some middleware solution or a complete product associated with persistent worlds i think back to my undergraduate thesis from 1999 / 2000. if i only had the resources back then to commercialise my thesis ... sigh.
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Will this really work?
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http://www.cnn.com/2006/WORLD/meast/02/03/egypt.ship/index.html
Hey it looks like everyone is driving hybrid cars, maybe I'll make one out of the science kit I got at the discovery store.