Prey Coverage Day 3
by Maarten Goldstein, Feb 01, 2006 11:18am PSTUse your illusion is 1UP's third Prey article in their week long coverage of the game, this time taking a look at the modified DOOM 3 engine powering the game. Portal technology is still a big attraction of course, but the article also touches on the physics system and gravity gameplay. There are also new screenshots over here.
Daily Filter: Tiger Woods PGA Tour 13: The Masters, Sins of a Solar Empire: Rebellion
Dear Esther Mac port confirmed
Killing Floor hits a million sales, discounted on Steam
Jam Live Music Arcade announced for PS3, Xbox 360
Metal Gear Online to quietly die this summer




Comments
Thread Truncated. Click to see all 6 replies.
http://www.1up.com/do/slideshow?pager.offset=1&p=&g=&tr=&mt=0&cId=2012691
Thread Truncated. Click to see all 3 replies.
What is the fascination with using the Doom 3 engine to show off shiny fat bald men?
Thread Truncated. Click to see all 2 replies.
Tricks are what whores do for money. Or cocaine.
Thread Truncated. Click to see all 3 replies.
"We're still doing optimization on the engine, so these specs are changing all the time," say McArthur, adding that the modified engine will sport significantly more detail than Doom 3's. "Our target minimum spec machine at the moment is a 2GHz P4, 384MB RAM, and a DirectX 9 graphics card, and the game will scale to trade off quality for [playability on] lower-end systems quite well. For the extremely high resolution and quality settings, however, you'll need the usual monster." (To said monster-owning crowd, yes, Prey will proudly support dual-core setups and more.)