On Battlefield 2 1.2 Patch, Booster Pack
by Maarten Goldstein, Jan 31, 2006 11:35am PSTThere's a new post by AJ Marini on the EA Games UK forums (thanks Wolfgaming), offering the latest news on the 1.2 patch and Euro Force booster pack. First up is the patch which is almost done. DICE had hoped to have it out by now, but they've been working on a few additional issues and the update is now expected to be released in about two to three weeks. This also delays the first Booster Pack, as it will be released after the patch. Here's some of the additional things 1.2 patch will fix
- Being able to pass through walls using a spinning tank turret has been fixed. It has also been addressed on all rotating vehicle positions just to be safe. - The disappearance of tank projectiles and grenade launcher projectiles during online play has been improved and should occur less frequently - The distance for throwing hand grenades, ammo packs, and health packs has been increased. - The Red/Blue nametag bug has been addressed
Ms. Splosion Man challenge to give away steaks
The Last of Us avoids regen health
Closure takes $100K Grand Prize at IGC 2012
Lego renews Star Wars license for ten more years
Review: Beat Hazard Ultra (iOS)




Comments
Alright. I'm back in.
Thread Truncated. Click to see all 43 replies.
Thread Truncated. Click to see all 9 replies.
These new 'booster' packs will fragment the game even more. Some servers wont run them because they will boot anyone who hasnt bought them, and the servers that do run them will be empty because people will want to play on populated servers.
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
- The Red/Blue nametag bug has been addressed
Regarding the last point, what we have done is make the code more secure to try and prevent any cases where this bug may occur. Since the fix has been in place, we have had no reproduction of the bug in testing."
HA!! Wow, the code for this game must have been REALLY fucking sloppy if a team of DICE/EA coders can't even get to the bottom of this huge, show-stopping bug. Yes, it is showstopping, because whoever has it has to exit and re-enter the game, if they're already not banned for TKing.
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 10 replies.
Thread Truncated. Click to see all 3 replies.
- Reducing hitpoints on planes and helicopters
- Improving AA missile ability (ie: make it able to actually hit something)
- Short delay between firing a grenade launcher and when it goes active (ie: no more people shooting them at your feet)
And most importantly:
- Removing the ability to jump and shoot at the same time.
Thread Truncated. Click to see all 18 replies.
The latest patch has broken my game and I can't play anymore, but I'm thinking of playing as soon as the next patch comes out... I'll probably have to reinstall though, so that's why I'm asking what's the process.
Thread Truncated. Click to see all 2 replies.