GSC On S.T.A.L.K.E.R.
by Maarten Goldstein, Jan 30, 2006 6:01pm PSTGSC Game World updated the official S.T.A.L.K.E.R.: Shadow of Chernobyl site refuting yesterday's report that the game is in big trouble. This is what the developer had to say (thanks Blues News)
1. The project is on the stage of beta approval and is being actively developed in close cooperation with the publisher. 2. The team has undergone certain reductions, particularly in the art section, due to all the graphics-related works being almost complete (out of 40 people 5 were dismissed). None of the leads, programmers and moreover, testers may not be reduced at any time. 3. Regarding the technology leak, none of the designers gone has the rights to the game's engine (all the S.T.A.L.K.E.R. technologies, including the X-Ray engine and S.T.A.L.K.E.R.-2 engine belong to the company). Even if the current or next-generation engine would appear on the net, their legal use is impossible. GSC does not intend to sell its technologies in the nearest time, so as does not intend to postpone the release of S.T.A.L.K.E.R.: Shadow of Chernobyl due to rumours of that kind.
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Comments
I, for one, am looking forward to the game -- WHENEVER IT SHIPS. If they need an extra three or four months to polish the living tar our of it, good! I'd rather wait a few extra weeks or months and have a better game than have something that was "capped off" and shoved out the door.
Give them a break. Making games is not easy. Its not cheap. Its not quick. Especially when you're really pushing the design as these guys are.
If they were just making a standard-fare-FPS like HL2 or Quake4 it'd be one thing... what they're making is much more complex.
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I know for sure that the premise of the game is FAR more interesting to me than Half-life or Doom. That's not to say the potential will be fulfilled, but as I just said, it should be interesting if and when it finally gets released.
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What? It has a release date to postpone?
Still.. I hope, if it is ever released it'll be good...
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Or are they already in the process of making their next-gen engine?
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2. We're uhh...finally realizing that we should have put a feature cap on the art team days ago, but hopefully doing it now will work out ok. we fired 5 people to make it look good too
3. Technology leak? What technology leak? oh shit! someone else is going to make a cool game with our tech faster than us