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Stubbs The Zombie Demo

by Maarten Goldstein, Jan 10, 2006 8:14am PST
Related Topics – Demo

A Stubbs The Zombie demo is now available from FileShack, allowing you to try out the third person action game from Wideload. The game was released on PC and Xbox last year.




Comments

18 Threads | 43 Comments
  • Nobody will read this now, since the thread is pretty old, but I thought I'd add my 2 cents anyway.

    Ok, I see what people are on about when they say the graphics suck. The environment art was absolutely hideous. I can honestly say that the first Quake has environments more attractive, and more interesting than this, and that game is nearly 10 years old now.

    What is worse is that when I put the resolution up to my native 1920*1200, the game started to run a bit choppily. Considering the standard of the graphics, I expected it to run fine.

    The gameplay was boring as hell most of the time, but I did enjoy watching my fellow zombies molest scientists (and yes, their lasers were annoyingly accurate). Eating brains was fairly satisfying too, but became irritating when you had to do it in combat and couldn't move around your victim to put them between you and the living scientists.

    What the hell is supposed to happen after you piss in the water? I got stuck there. I looked around the area, back the way I came in, in the hut and even tried jumping in the water, but to no avail.

    And I don't want to accidentally hear fucking developers talking about how fucking cool their game is either. I think the dev commentary pickups were on by default, and I thought they were some kind of powerups.

    And why does the game tell you how to attack when there are robots about? So you can get bitch zapped by them and die? Thanks.

    Having said all that, I liked the start of the level where Stubbs turns up riding a sheep (wtf?) and some of the characters were cool - particularly Stubbs himself. I also liked the chatter between the robots at the beginning - a nice touch. The main menu had some cool music playing too.

    Finally, why the fuck can't they make a graphics engine that changes the resolution without requiring a restart? At least make the game quit and restart automatically on asking the player or something. It seems so sloppy when we've had games that can change resolution at the press of a button for years.

    Rant over.