They Hunger: Lost Souls Preview
by Maarten Goldstein, Jan 07, 2006 7:01am PSTPlanet Half-Life's five days of Black Widow Games coverage ends with a look at They Hunger: Lost Souls, the zombie infested Source Engine powered shooter currently in development there. Includes some new screenshots.
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Comments
Seems kinda half-assed.
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1. Zombies don't pimp/bitch/hoe slap you to death. They are supposed eat your flesh.
2. We need a large variety of sounds. If I hear the same "aaaaargh" 20, 30, 90 times throughout the whole game, by the end its really fucking old and not immersive anymore.
3. For god sakes PLEASE make some kind of thing where it mixes and matches the zombies clothes and wounds across all the different models so I don't see the EXACT same zombie 200 times. I understand we can't have 1000 different unique models but I'm sure SOME effort could be made to vary things.
4. Animations. I don't understand why the same model can't have more than 1 animation. In most video games you have more than one character but each character always does the exact same things Make them do random things. They could stumble and fall, crawl around, ANYTHING but just walk around in the exact same way the previous 300 zombies I blasted did.
I guess these complaints could apply to any game character though. Maybe I'm asking for to much.
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