Let's Talk About Video Games
by Chris Remo, Dec 26, 2005 1:00pm PSTNerve.com had a ten-day feature up about video games, appropriately called The Video Games Issue. It ended up with thirteen articles relating video games to sex (Nerve's usual topic of choice). Most of the articles are from people with little prior video game experience, which leads to some odd bits of misinformation at times but can also give some interesting perspectives. One writer used Maxis' The Sims as a form of therapy after a failed relationship.
I'd always written off video games as a waste of time. But after being dumped at age twenty-one by the first boy I'd ever truly fallen for, there were plenty of hours to be wasted. ... My concerned co-workers thought going out might help. Instead, I went home and installed The Sims. ... In The Sims, relationships develop on a numerical scale, and they make sense. I liked this because my relationships at the time made none. SimSpeak is simple: if an initial conversation (Talk About Interests) goes smoothly--like, say, the first time Devon and I talked--the relationship score raises and further communicative options appear on a pop-up menu--Tell a Joke, Friendly Hug, Flirt, Juggle. Yeah, juggle. Unable to engage in typical modes of ridiculous couple entertainment like imitating Napoleon Dynamite, the Sims juggle.There's an article about where the game adaptation (and film adaptation, for that matter) of Aeon Flux went wrong, a couple who try out the interactive drama Facade, a bizarre retrospective on Leisure Suit Larry, and interview with that grandmother who plays video games, and more.
Notch 'can do' $13 million for Psychonauts 2
Shack Giveaway: Mighty Switch Force (3DS)
Tales from Space: Mutant Blobs Attack preview
Alan Wake 2 would be 'much quicker' than first game, says Remedy
Darksiders 2 releases June 26, pre-order bonuses announced
PlayStation Home getting avatar 'fighting' game
Girl Fight bringing fighting girls to XBLA and PSN
Skyrim Workshop touts 2M downloads, 2,500 mods
Xenonauts dev promises 'proper remake' of XCOM
Binary Domain demo available this week
Comments
I am the biggest nerd out there, but I like other stuff also, I love my rock climbing. I don't really see the point of loving game characters, except Reku from FFX :).
But for real, some people need to just get real.
Thread Truncated. Click to see all 5 replies.
Douchebag missed the mark totally. The Leisure Suit Larry games weren't created to be sexy: they were created rather to make fun of people who behave as Larry does. Numbnuts writer here I imagine was like the guys back in my highschool (where installing and hiding the Larry anthology make me famous waay back when), to too busy trying to see pixellated boobs than trying to play the game. Humor, Mr. Tit-Obsessed writer was the point of those games, not seeing little Larry score. Humor and observations, one being that Larry, the biggest loser (in game), despite all this attempts and tricks...never scored (Fawn and the hooker don't count. ;)) The point of these games was never to be sexy...it was to be funny.
Dude wants to be turned on by a game. Ew. Wasn't there enough Lara Croft/Nell McAndrews fapping back in the mid 90s? Haven't we already been through the naughty era of gaming? Can't we return to just making cool games, despite their gimmick?
(And just for the record...first time I played Diablo, I choose a Rogue. I remember accidentally right clicking while in town, to be greeted to the sound of a very sentual voice saying "I don't have a spell ready,". Now *that* was hot. Everything else is just polygon'd boobs and bitmapped nipples.
Thread Truncated. Click to see all 6 replies.
However, I do agree with the author's statement below.
"But right now, video game sex remains the equivalent of a kid who doodles dirty pictures in his notebook."
There's an IGDA special interest group that discusses what place sex has in our games, whether it's gameplay or part of the story and how best to do that without embarassing the industry.
http://www.igda.org/sex/