Battlefield 2 Patch Details

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The UK Electronic Arts forums have a post by Battlefield 2 producer Armando "Aj" Marini, outlining some of the changes being worked into the next Battlefield 2 patch. Some of the upcoming changes include

- Helicopter now carry 8 missiles rather than 14 - Hit points on all air vehicles has been reduced - AA missile lock has been improved - Support kits have had their primary weapons adjusted for accuracy - Sniper kits have had their primary weapons adjusted for accuracy - Anti-Tank kits have had their primary weapons adjusted for accuracy - Players can no longer jump and shoot at the same time - "Prone Spamming" is now fixed - "Sprint exploit" is now fixed - Reload while sprinting has been enabled - Chinese and MEC APCs can now shoot through penetrable materials - Medic defibrillator paddles have been adjusted. They now reload while not in use.
Thanks Sgt_Boomstick.

From The Chatty
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    December 13, 2005 2:24 PM

    SWEET.

    Great changes so far, although I'm not sure how much I will like the no shooting while jumping fix. Woot for better AA and less plane spam!

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      December 13, 2005 2:29 PM

      Sweet is right.

      The no shooting while jumping suites me just fine too, even it if will be a slight annoyance to me, it will completely RUIN some peoples idea of 'skill'. :)

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      December 13, 2005 2:32 PM

      The shooting+jumping change is kind of annoying. It's an unnecessary change to the infantry combat, which was quite a bit of fun in its current form. It's like EA is just giving into the people who felt that it was "unrealistic."

      I liked it. Made, the combat a bit more entertaining/tough.

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        December 13, 2005 2:56 PM

        You're insane, mittense. The current bunnyhopping/prone spamming ruins the game. When I show it to people and they see the jumping or get killed immediately by a bunny hopper they lose all interest in playing. The skill should be in using reasonable tactics, not in exploiting lame game engine flaws.

      • reply
        December 13, 2005 4:00 PM

        go back to CS n00b

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