Silver Lining for Fan Project
by Chris Remo, Dec 09, 2005 3:20pm PSTFor several years now a web-based team has been working on an unofficial sequel to Sierra's classic King's Quest series. On September 29 the project, called King's Quest IX: Every Cloak Has a Silver Lining, was hit with a cease and desist order from Vivendi Universal. Though Sierra no longer exists as a physical company, Vivendi owns the studio's name and properties. Shutting down the project isn't all that surprising, as similar actions have been taken in the past against fan projects, but what is particularly notable is that after apparently thousands of emails sent to Vivendi regarding the situation, the team announced today that the company has granted a license to allow development to continue. The "King's Quest" part of the name has been removed, presumably so there is no confusion as to whether it is an official product, but the actual world and characters remain intact. The team's press release included part of a statement from Vivendi:
"After extensive evaluation, Vivendi Universal Games is pleased to announce that the fan developed trilogy project 'The Silver Lining' (previously known as King's Quest IX: Every Cloak Has A Silver Lining), based on characters from Sierra Entertainment's 'Kings Quest' series, has been given approval to continue development. We look forward to seeing the first of its three upcoming chapters, 'Shadows', completed soon." [Note: Though Vivendi's permission was granted November 29, it was only announced today.]The team notes that given the prior assumption that development was going to halt, the game has been somewhat delayed, but should still surface in 2006.
Daily Filter: Planetside 2, Deadlight
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Minecraft for Xbox 360 dev working on 'Adventure' update
Demon's Souls servers extended again
Comments
The largest comic book convention in the world is ComicMarket in Japan. 500,000 attendees over a weekend, and every single thing sold there is either original work, or Dojinshi - fan comics. The Intellectual Property holders know it, the fans know it and everyone is happy. The IP owners get unlimited free advertising, they don't care if it's Evangelion meets Dragonball Z or Sailor Moon hentai. Stuff like this keeps thier properties in the consumers mind. Of course, the people making the comics are only selling 50-200 issues of something, and usually only making back printing costs plus a few bucks for themselves. So the fans are happy, the fan artists are happy, and if someone sees something there they like they're more likely to aquaint themselves with the source material, so the IP holders are happy.
But in America, if you don't vehemently defend your IP, then you lose it apparently. That's why DBZ mods get foxed, and why Buffy fansites get closed down. It's assinine, who does that help? Forcing fan sites to close does not endear your fans to you. If anything it's going to drive them off.
Thread Truncated. Click to see all 9 replies.
I would shit tiffiny cuff links, if someone took Xcom 1 (UFO Defense)
and just redid the entire game leaving it as is, but in an 'upgraded' engine.
Then I would die a happy man if they repeated that for Xcom2
Thread Truncated. Click to see all 8 replies.
The announcement says they were granted a "fan license" I wonder how official that is, if VUG created a new kind of license agreement for fan made projects because of The Silving Lining?
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 3 replies.
Well...in America they say
That Vivendi's small heart
Grew three sizes that day!
Thread Truncated. Click to see all 2 replies.
Maybe they realise that if anything it'll act as advertising for the series. Nice to see if happen this way for a change, anyway.
I have fond memories of some KQ games from back in the day ... dunno which number, it was always the same one, but my god it was awesome.