UT2004 Patch 3369 Released
Epic sends along a new Unreal Tournament 2004 patch, updating the multiplayer shooter to version 3369. As always, this patch is compatible with the retail version and previous patches, and servers and clients of any version can connect to each other. Some of the changes include
* General Gameplay: Fixed DriverLeft() not be called when driver dies in vehicle without vehicle being destroyed. This fixes the vehicle not resetting, and fixes effects like the engine sound not being turned off. * Fixed some vehicle weapon effects staying around when bots stopped firing them. * Fixed spider mine layer incorrectly reducing mine count when a fired spider mine immediately explodes. * Fixed manta and raptor spinning sometimes when player enters * SPMA camera explodes if it hits water. * Don't allow SPMA camera view to go outside world. * Invasion HUD radar uses the viewed pawn's rotation rather than the spectator's rotation. * Fixed low gravity not working properly in second and successive rounds of onslaught.
From The Chatty
-
This game isn't bad, although I liked 2003 better.