NPR on MMO Economies
by Chris Remo, Dec 01, 2005 2:30pm PSTNational Public Radio did an All Things Considered segment yesterday called "Paying Real Money to Win Online Games." The title is slightly misleading, as it's actually about paying real money to buy virtual currency in MMOs (which, of course, are rather difficult to actually win). Host Robert Siegel spoke with economist Edward Castranova, author of Synthetic Worlds: The Business and Culture of Online Games, as well as resident NPR game reviewer Robert Holt. After introducing what an MMO is and how it's possible to purchase in-game items and currency from other players using real-world currency, the conversation touched on positive and negative aspects of such trade. Sony Online Entertainment recently began officially sanctioning these transactions on certain EverQuest II servers. Blizzard, however, remains staunchly opposed to the practice with World of Warcraft, the focus of this segment. Both Holt and Castranova acknowledge the obvious appeal of buying in-game money as a way of saving time and effort in what can be a very time-consuming process of earning gold in MMOs, but they also both agree that the trend is not a positive one overall. With the growing phenomenon of gold farming as a way of making a living (and the usage of cheap labor in other countries to do so), Castranova worries that such schemes may eventually attract regulation.
Seigel: "Castranova agrees that it's wrong to mix the virtual economy with the real economy. For one thing, the real conomy is regulated." Castranova: "If you're going to say that I can make profits with gold pieces, why isn't the IRS taxing those profits? And I think everybody would agree that that would wreck the game. So what's at stake here is the game itself; these things could be destroyed if we don't try to put a wall between the real economy and the virtual one."I've played World of Warcraft for almost a year now (though with some substantial breaks) and I've still yet to purchase any items or gold online, though admittedly it can be a tempting prospect when I know that an epic mount is still several hundred gold away...
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Comments
On my WoW-realm i see a lot of 60 chars, dressed in all greens except for one or two BOE purples, riding an epic mount. That sort of ruins the eliteness of such a mount or epic item. It's a goal you want to achieve and then recieve the acknowledgement from other players. Those goldbuying fuckers ruined that. So fuck em.
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Thats a little ... presumptious, isn't it? I mean ... look at this story. Were ALL things REALLY considered? Exactly.
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Plus a game is meant to be a game, it's no fun if suddenly you have to pay real money for some virtual shit that has nothing to do with the real money you earned from a job or whatever.
There are rumors on the internets!!!
I demand a little proof. Someone must have a link to a real news source about these "Chinese gold farmers".
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I've played a fair number of MMORPGs: Lineage 2, World of Warcraft, City of Heroes, Final Fantasy XI, Ragnarok Online, Asheron's Call 2, and various betas of other games, but my reaction to them is generally always the same: about two weeks of play, then I abrubtly stop playing. Some games get more mileage than others, Final Fantasy XI had about three solid weeks from me, WoW has had a number of various "gameplay spurts" (a month the first time, a week the second time, and two weeks almost a year later with my recently finished third "spurt"), Guild Wars had a solid month and a half of devoted time from me, but I've never been able to go back to it.
I really enjoy playing these games for a fairly consistent amount of time for an initial period, but then I just completely lose interest in playing. I can't really nail down a determining reason for stopping either. Sometimes it's other players that just take the fun out of it for me, other times it's the result of increased delay in the "delayed gratification" aspect of the game (milestones/levels/items become fewer and farther apart), other times it's just like a switch goes off.
Can anyone else relate?
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The last quest is always the same. Be strong and you too can finish it.
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Also, it IS rather funny to see folks all decked out in epic world drop BoEs or crafted stuff.
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I think it needs to be done in WoW. Yeah, it wouldn't be as well received, but I think enough people would get it at this point. That it's to preserve the economy, and keep it working on a what you earn basis.
I'm no hypocrit though, I've bought gold. I just wish I didn't have the ability to do it, I'm not strong enough.