BioWare Writing Contest
by Maarten Goldstein, Dec 01, 2005 7:28am PSTBioWare today announced that they are looking to hire new writers. Instead of people sending their resumes however, BioWare is looking for people to create Neverwinter Nights modules. These modules must offer a well paced plot, with proper dialogue and a non-linear structure. People have until January 30th, 2006 to submit their modules, after which the community will vote on the 8 best modules. The writers of those eight modules will then be interviewed by BioWare though even if you aren't hired you'll receive a bunch of swag.
Anyone who has dreamed of writing professionally will find this a unique opportunity to get their work noticed by the right people. We are looking for exceptionally talented writers to help develop our award-winning roleplaying games. BioWare's Director of Design James Ohlen and Assistant Director of Design Kevin Barrett have agreed to make the process of submitting work as easy as possible for writers looking to work for BioWare.
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Comments
http://www.bioware.com/biozone/articles/2005_11_30_WritingContest/
It explains the contest and also that they're not judging on your module making skills and they have tutorials and everything. It's all really simply but it really does limit you to create a story whereas the user can't play it out. But what confuses me is that you can only have one 4x4 area for the creation? This makes me think what the hell? 4 characters for the story yet you barely fit 4 characters in that small building. Or perhaps you can have like one building/dungeon 4x4 and the rest of the story has to be done in the outside world? dunno im new can any1 clarify?
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