Late Night Consoling
by Chris Remo, Nov 10, 2005 8:05pm PSTI picked up Rare's Kameo: Elements of Power (X360) today. I can't play it yet, but I figured I might as well grab it since it's the main 360 launch title that's attractive to me. The employee at the counter didn't believe me that they had it in stock until I finally got him to turn around and look at it right on the shelf. Then he didn't believe me that he was allowed to sell it, but somehow I finally got him to let me give his store money. I had to get out of there as quickly as possible, too. They had a list of upcoming DS games on the counter and there were so many good ones that given more time I would have spent another Kameo's worth just on preorders. (Edit: It looks like the first Mario Kart DS review is in.) Oh, and how about that new Sam and Max comics news? That's what I'm talking about!
- Acclaimed designer Keita Takahashi, responsible for the astonishing Katamari Damacy (PS2) and its sequel We Love Katamari (PS2), has told the BBC he does not plan to stay in the games industry long-term. "In 10 years time, I am not going to be making games any more," he said, which should hopefully give him time to whip up at least a few more gaming concoction. Takahashi, a trained sculptor and an idealist, has frequently expressed frustration with the games industry, with its sequel-driven nature and focus on violent and aggressive games. "Developers want to come up with fun games but ideas are judged by their sales potential," he laments. A relative newcomer to the industry, his complaints are reminiscent of those who have spent much of a lifetime in the medium. Takahashi has publically stated that he had no wish to work on a Katamari sequel, but was pressured into doing so by Namco after being threatened that the game would be made with or without him. He is reportedly not pleased with the in-development PSP version of the game, with which he is not involved, and the DS version seems to be stillborn. Interestingly, Takahashi wishes to design playgrounds after exiting the games industry, a job more in keeping with his background and frequently-stated desire to make the world a happier place. Fortunately, the article does seem to suggest that Takahashi's success has rewarded him with more freedom at Namco, where he is "already thinking of new ways in which games can be played."
Takahashi Not in Games Long-Term
[ps2] - GameSpot reports that EBGames.com has sent out emails to a large number of customers who preordered Xbox 360 bundles, informing them that preorders filed after a certain date will not be accomodated at launch. Despite being manufactured in greater numbers, it seems that the premium Xbox package (which includes the optional hard drive) is still significantly harder to come by than its core brethren. Customers who purchased the Ultimate Bundle (which includes a premium system and several games and accessories) will receive their orders if they were placed before August 30, while those who purchased the Core Bundle (which includes a core system and several games and accessories) will receive theirs if placed before October 28. Additionally, the website itself claims that "orders placed after October 26th may not ship until 2006." It also seems that Team NINJA's Dead or Alive 4 (X360) will not be hitting the launch date. EBGames.com notes that those who ordered that game will have it automatically replaced with a 360 copy of Infinity Ward's Call of Duty 2 (PC, X360). COD2 cannot be removed from the order without cancelling the entire bundle. Across the pond, Eurogamer is discussing rumors that the UK will receive an initial shipment of only 50,000 Xbox 360 units for the December 2 launch in that territory. The news is secondhand, but it does come courtesy of Official Xbox Magazine's website. A representative of a major UK gaming retailer stated, "Customers can still put their names down for an Xbox 360, but we can’t guarantee that they’ll get their system before Christmas." As is company policy, Microsoft refused to comment.
Your Latest 360 Supply Update
[xbox360] - CNN/Money content development director Chris Morris has posted the latest edition of his Game Over column, today relating some news from outspoken Nintendo PR guy Reggie Fils-Aime regarding Revolution and DS. The main point of the article is the hypothesis that Revolution will be sliding in at a lower price point than its competitors Xbox 360 and PS3, though this will not come as news to most who have been keeping up with Nintendo's official statements. Surprisingly, Morris also states that Revolution will definitely not support HD resolutions. While this had been the general company line around E3, since then Nintendo has taken more of a guarded approach towards the issue, declining to set the decision in stone. IGNCube's Matt Casamassina reported in September that various dev kit-equipped studios claimed "720p functionality is present in some Revolution documentation." Has Nintendo finally put the question to rest? Nintendo also realizes that the design of the GameCube took a lot of flak for its child-proof appearance, and company executives are looking for a more presentable console this time around, as evidenced by the sleek solid-color Revolution designs presented so far. In regards to the DS, Reggie noted that "as soon as [the DS] was launched, we started looking at ways to tweak it visually." Morris infers that a redesigned system might be in the works, which would come as no surprise given the company's handheld history, updating the original Game Boy once and the Game Boy Advance twice. On the other hand, he could also be referring simply to the various color options Nintendo has already begun to launch. (Reggie also gave a lengthy address at an investor conference this week, during which most of these issues were not addressed in detail.)
Reggie on Revolution: Pricing, HD, Design
[nintendo] - Word got out today via scans and translations of Japanese magazine Jump that one of the new Disney-related worlds added to Square Enix's Kingdom Hearts II (PS2) will be that of Tron. Tron is, of course, the 1982 virtual reality-themed film that stars Jeff Bridges and is totally awesome. Screenshots show protagonists Donald, Sora, and Goofy transported inside a computer with the signature VR suits any cultured person would recognize immediately. The plucky heroes must purge the system of Master Control; you know how it goes. Kingdom Hearts II is expected to ship in Japan by the end of the year, with a North American release next March.
Kingdom Hearts + Tron = Awesome
[ps2] - Development studio Spike, responsible for Tenchu 1 & 2 and Way of the Samurai, has just released its latest ninja games Shinobido Imashime (PS2), and an expansion has already been announced. The interesting thing about this particular announcement is that the expansion will be fan-made. The main game ships with what is apparently a very deep and robust level editor, and Spike will be running a series of contests soliciting the best homebrewed levels the fan community can cook up. The studio will choose the best 100 levels from the contests and assemble them into an expansion pack to be released next spring. Each chosen level designer will receive a custom engraved prize. A North American release of the game has not yet been announced, but Spike has released games over here before. If this one does make it, though, it might be pushing it a bit to expect a similar contest.
Shinobido Imashime to Receive Fan-Made Expansion
[ps2] - Gamecloud talks to Valve's Doug Lombardi about the Xbox version of Half-Life 2 (Xbox, PC).
Misc. Q&As/Features
Daily Filter: Planetside 2, Deadlight
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Minecraft for Xbox 360 dev working on 'Adventure' update
Demon's Souls servers extended again
Comments
Well they fucking 100% better support 480p - they better support 16:9 and both those should be MAN-DA-TORY - period.
I didn't buy a HDTV to see black bars on the sides.
We can argue all day till the cows come home over graphics vs gameplay - but all of us have limits (Would a game with Wolf 3D graphics still succeed, no!)
Nintendo I'm sure can make fun games and heck with enough power as armybob said (http://www.shacknews.com/ja.zz?id=10962631) and I agree, you CAN do some good quality graphics with low pixel counts.)
None the less, 480p isn't about resolution, it's about a crisp nice quality image god it makes a huge huge huge difference.
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This is why I hate capitalism and the world of gaming today.
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Id rather they focus on functionality than on graphics cuz the remote concept is rad. Ill stick with pc for graphics
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Gameboy Pocket
Gameboy Color
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Now, he sees video games as teaching machines, which gives me a break fomr the whole "Video games make you stupid" sort of thing.
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Most incredible crash I ever saw in the game happened when I was flying down the freeway in my Lambo. The cops were in close pursuit, and I crested the hill, coming down on the wrong side of the road. I smashed into an SUV, and when we came to rest, my Countach was propped up at an angle.
Then the cop car came flying over the hill. It lands, heads straight for me, as the cop cars have a tendency to do. But when it hits my car, it flies up it like a ramp. And I'm treated to the vision of the cop actually spiralling through the air like a corkscrew - really not just spinning, but actually corkscrewing.
It was amazing to watch. I stepped back and forward through the reply, watching it from every angle I could. Then to my eternal shame, I accidentally clicked through the save replay option, and I never saw anything like it ever again.
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I remember being at the Game Developers Choice Awards this year in San Fran, and seeing him take the stage to accept one of his awards. As the crowd clapped and cheered, he walks onstage with scruffy, cowlicked hair and rubs his eyes as if he was in a dream.
Everyone falls silent, and he stumbles for a bit to find the mic, all while squinting and shielding from the bright lights that illuminated the stage. Once he was acclimated, he signaled for a translator to be ready and began the best acceptance speech ever:
"I just got off the airplane...I'm really tired...thanks....(walks offstage)"
The crowd roared with laughter, applause and admiration at what looked to be the best speech blowoff in history. When he won again, he stumbled back onstage, walked to the mic, and uncomfortably stood there for a second before shrugging and walking off again.
I never heard a room applause that honestly and admirably since. :)
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http://www.xboxyde.com/news_2287_en.html
I'll get the 360 version of course
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the links dont work but it had potential.
warning! slightly graphic content. hide the kids.
http://www.oberlin.edu/student/mhafiz/ver2.html
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Any ideas how much this would cost to put it? say like 50 bucks or more. I have no clue whats required soo lend me your thoughts
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http://www.gamespot.com/ds/action/dsmetroidprimehunters/news.html?sid=6139333
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Make no mistake, were still being fucked. I sure as hell don't want any 360 games that are also being released on PC, because I have a PC for that. I'll copy the actual text from the email below:
"Dead or Alive 4 has been delayed until December 1, 2005. Because of this we have replaced it with Call of Duty 2 in your bundle. If you have ordered Call of Duty 2 apart from your Xbox 360 bundle and wish to cancel it or wish to cancel your bundle, you can do so by visiting the My Orders section of EBgames.com."
If you pay close attention to the wording, you'll see what I'm talking about.
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Sign me the fuck up. I love Mario Kart gameplay no matter how old it is and I can't wait to play shackers online and the random game or two when I have some time to spare.
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