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Havok FX Q&A

by Maarten Goldstein, Oct 27, 2005 12:04pm PDT
Related Topics – Hardware (PC only)

GameSpot has posted a Havok physics Q&A, asking the company's Jeff Yates about Havok FX by using GPU cycles to help acceleration. According to Yates its a good way to get better physics without needing special hardware like the AGEIA PPU chip.




Comments

6 Threads* | 8 Comments
  • Both Nvidia and ATI have announced dual-GPU standards that they are pushing forward (SLI and Crossfire, respectively). This is definitely an area we'd like to exploit. The notion that PC gamers could host two graphics card that can be used differently by different games seems very practical to us. The fact that we are talking about GPUs means that graphics-intensive games could exploit the graphical power of both cards, while a game that combines physics effects and graphics could distribute the computing power over both cards. This approach should be win-win for consumers who want to get the most out of their hardware investments.


    Again.. why would I want to buy 2 Graphics Cards...

    Where I could buy 1 Graphics Card, and 1 PPU...

    getting me a Processor that is meant and designed to do physics, opposed to a processor that wasn't designed for it, but runs physics ok..