The Matrix: Path of Neo Interview

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Today we have a The Matrix: Path of Neo interview for you, as David has the opportunity talk to game designer Benjamin Cholewinski about the followup to the not so memorable Enter The Matrix. The Matrix - Path of Neo will be released November 8 on PS2, Xbox and PC.

All facets have received upgrades delivering a true Matrix experience to fans and action gamers of varied skill levels. New first class mo-cap, multi-opponent / directional strikes, blocks and Link-Up Attacks, combo linkers, finishers, new melee and ranged weapons, and telekinesis are all new features created to support Neo and all his greatness. The driving and hovercraft portions found in ETM have been sent to the penalty box while super jumping, flight and a helicopter gatling-gun mini-game hit the ice. Also, the camera has detached itself from the ETM butt-cam and is much more dynamic. The right stick can be used to look around while the target lock button allows for new 360 targeting. During target lock the right stick is used to quickly cycle enemies and interactive / destructible objects.

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