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F.E.A.R. Patch

by Maarten Goldstein, Oct 18, 2005 3:01am PDT
Related Topics – Games: PC

If you're getting F.E.A.R., be sure to also grab the game's first patch updating it to v1.01. The 21mb update fixes a problem where players could fall through the map after pressing ESC while on a ladder, as well as the following multiplayer issues

* Fixed the Game Type filter on the server browser screen. * Fixed broken ladder animations. * Spectator "Fly" mode now works as intended. * SlowMo Score Time is now reported through the in-game server browser for SlowMo CTF games. * Fixed a problem where players would sometimes spawn into Team Elimination games as a neutral player. * Team Eliminmation servers will no longer advance to the next round if you are the first to join and then switch teams. * Dead players will no longer win the round in Elimination game types if they have the highest score when time runs out. * The score tally on the HUD now works properly in all Elimination game types. * Remote clients can no longer log into SCMD on hosted games as original intended. SCMD still works as before on dedicated servers. * The weapon of the player you are watching will no longer appear on the screen when using the "Follow" spectator mode. * Fixed problem with grenades getting stuck on or bouncing off of breakable windows in certain levels. * Further optimized performance and fixed minor lighting and art bugs in the Streets CTF level.




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