Serious Sam 2 Demo #2 Released
by Maarten Goldstein, Oct 17, 2005 7:37am PDTAs promised, an updated Serious Sam 2 demo is now available on FileShack. It includes the Seriousopolis Uptown level from the first demo, as well as the new level called Greendale. The demo now also supports 16 player co-op play, up from the first demo's 4 player co-op support. Serious Sam 2 is now in stores.
Daily Filter: The Witcher 2: Assassins of Kings Enhanced Edition, MLB 12: The Show
Cradle trailer shows off Russian indie adventure game
WoW Monopoly, StarCraft RISK announced at Toy Fair
Jersey Shore's 'The Situation' signs App deal
Blacklight: Retribution open beta begins Feb 27
Comments
Thread Truncated. Click to see all 3 replies.
Moreover, there are 0 humorous moments in this game so far (I've played about half-way)... I guess the Croats lost their sense of humour.
Not commenting on the single player because SS:FE/SE sucked abhorrently in SP too... co-op is where it's at.
In short: This game feels more like a mediocre wannabe version than a sequel to a (couple of) great game(s).
Thread Truncated. Click to see all 10 replies.
Specially if you don't play with the little ship thing.
It's funny to notice how a simple level (like the first demo) can alter your perception of what you expect from the entire game.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.
It was pure, adrenaline-fueled bliss. :) I'd pick the game up right now if you have friends willing to co-op on some night.
Thread Truncated. Click to see all 3 replies.
If you are running a dual core system you will probably get messed up audio in the cutscenes, and your mouse will intermittently get VERY sensitive for no reason. To fix this problem, start the game, then alt-tab out. Ctrl-alt-del to get to the task manager, then right click on the serious sam 2 process. Set affinity to only one core instead of both.
Go back to the game, everything will run perfectly now. The MS hotfix didn't take care of this issue for me, but setting the affinity to one core did. Hopefully a patch will be issued that will take care of this without having to do this process everytime I play the game.
Ping doesn't matter so much in this game, so I was playing 8 players on a Hong Kong server with a mix of english and non english speakers, I played for 3.5 hours before the server went down and the whole time we were commenting on all the cool shit.
This game is everything that made SS great turned up to 11, ignore the haters, it owns, most fun I have had on a new title this year.
The only problems with it are the lack of character models, which may just need to be unlocked, and the Super Shotgun seems to have its reload sped up and its damage turned down, much like going from the Doom 2 Super Shotgun to the Quake Super Shotgun.
Other than that I love it. Game was smooth as glass with a 200 ping.
BUY IT! Only $30!
Athlon 64 3000+
64MB 9800 Pro (latest drivers)
1GB RAM
Thread Truncated. Click to see all 3 replies.
What I liked about the series was how it was ridiculous but still cool and still half took itself seriously... now it's just damned silly.
I'll probably pick it up now but the cheese is on the level of Super Monkey Ball's adventure mode, which is a level I like to call "painful".
"Its the difference between over the top awesome" and "lollol monsters!"
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 11 replies.
Torrent from 3dgamers.com:
http://www.3dgamers.com/dlexit/torrent/games/serioussam2/serious_sam_ii_pc_demo_2.exe.html
Thread Truncated. Click to see all 2 replies.
yaaaaaAAAARRRRRRRRRRRRRRRRR *boom*
Thread Truncated. Click to see all 2 replies.
I think the worst example was "Battlefield 2", which I thought was a joke until it showed up in stores - wth was Battlefield Vietnam then?
Not a big deal really, but kinda stupid I think.
Thread Truncated. Click to see all 5 replies.
It was worth in IMO.. I need to get some co-op going to see what its like
There is something very unique to Serious Sam games and SSII doesn't disappoint. Joining an in progress coop game this weekend with around 8 other players I needed to run a bit to join the fracass. As I approached I beheld a vision of pure beauty, 3 Groovy Gregory's assaulting 2 of those large white 3-clawed beasties (that look like a Quake I Shambler). The beasts are wading through trees and plants knocking Groovy dudes left and right, until finally a salvo of parrot bombs explodes them into a shower of blood and chunks. Watching from a distance you can appreciate the scale of these guys (and these aren't even that big compared to other nasties in the game). Good fun.
Thread Truncated. Click to see all 4 replies.
For those of you concerned that this game isn't like the last, fear not. This game is just like the 1st two, but with better graphics. Everytime you walk into a big open area or a log courtyard you instinctively reach over and hit the quicksave key cause you know you're about to have to fight about 200 monsters.
A lot of people cried about the flying enemies in the first demo, well if you're not man enough, don't step up, cause this game has a plethora of them. God damned witches. I'm playing it through on Serious difficulty by myself and holy crap is it hard in places.
Thread Truncated. Click to see all 2 replies.
However now i am really enjoying this game. I played the first two games and enjoyed them both. This one is identical in terms of gameplay, but I think this might be a tougher game. Yes you still blow away a bunch of enemies, but it is not totally mindless.