Electronic Arts Pays Up
by Chris Remo, Oct 06, 2005 1:37pm PDTLeading game publisher Electronic Arts has agreed to a settlement stipulating that it will pay $15.6M to the plaintiffs and their attorneys involved in the lawsuit claiming that EA violated labor laws. Last July, EA employee Jamie Kirshenbaum and approximately 200 of his colleagues stated that the company "improperly classified some of its employees, including 'animators,' 'modelers,' 'texture artists,' 'lighters,' 'background effects artists,' and 'environmental artists' as exempt from overtime, and therefore failed to pay those employees overtime compensation." The terms of the settlement only apply to the specific plaintiffs, and is not necessarily indicative of a complete shift in EA policy. EA's head of human resources noted that the affected employees are no longer eligible for stock options or bonuses. A similar lawsuit is currently underway by a group of EA programmers. The settlement comes as the latest major development in an ongoing outcry against EA's labor practices which many see as personified by ea_spouse's infamous blog post.
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Comments
Lets just say I'm pretty happy right now as I've got about 1600 hours of overtime.
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They give with one hand and take with the other.
Seriously, why does anyone work for them? There's got to be opportunities to break off and start independent dev firms with more reasonable publishers.
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What about design and programming staff?
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My brief experience says that I am underpaid and undervalued, but I enjoy my job. Most people, it would seem, in my industry are not as interested in their chosen field. Sad stories all around. I've heard alot of talk of lack of overtime pay, negative reinforcement from employers on overtime.... Lack of comp time for overtime worked... it seems like this is just one that finally got to court and got caught. I genuinely feel more companies need to have this happen to them so that they smarten up their HR policies.
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