Taito Designers Speak
by Chris Remo, Oct 05, 2005 2:15pm PDTEdge Magazine has conducted an interview with Tomohiro Nishikado and Fukio Mitsuji, designers of classic Taito arcade titles. Nishikado was responsible for the immortal Space Invaders and Mitsuji for the well-loved Bubble Bobble and Rainbow Islands. The responses from Nishikado in particular are fascinating for their perspective on just how differet game development was in his day.
"It was very a difficult process. The hardest part was the development of a microcomputer. Microcomputers were hardly used at that time in Japan, so we had to create one from scratch. I could almost say developing the microcomputer was harder than developing the game itself. These days, we have personal computers to rely on, but there was no programming environment back then. So I had to create everything by myself. I created a development device, wrote a part of the game that runs on it, and then created more devices along the way."Also, perhaps somewhat surprisingly, there is actual concept art for the titular space invaders, which were inspired by H.G. Wells' The War of the Worlds. Nishikado is not currently directly involved in any development projects, while Mitsuji teaches game design.
Daily Filter: Tiger Woods PGA Tour 13: The Masters, Sins of a Solar Empire: Rebellion
Dear Esther Mac port confirmed
Killing Floor hits a million sales, discounted on Steam
Jam Live Music Arcade announced for PS3, Xbox 360
Metal Gear Online to quietly die this summer
Comments
Their creations put to shame those of people today with huge budgets and ultra-powerful hardware. What a pity this entertainment form escaped the artists and now rests in the hands of dullards and bean counters.
Thank you, gentlemen, for the memories.
Thread Truncated. Click to see all 3 replies.
Bingo. Feature creep is bad.
Does anyone remember the "power-up" and "original game" cheats?
The local video store/arcade buzzed for weeks after they were disconvered. It was hard to get a game of Bubble Bobble.
Thread Truncated. Click to see all 2 replies.