Advertising: It's in the Game
by Chris Remo, Oct 05, 2005 10:20am PDTIt looks like the budding in-game advertisement model is working well enough, so expect to start seeing more product placements in your video games in the near future. In-game ad agency Double Fusion and Nielsen Interactive Entertainment, a division of the major television market research firm, conducted a study guaging player response to ads in a game called "Metro3D." (Is anyone familiar with that game? Metro3D is also the name of a multiplatform console developer.) The research found that 50% of players found that the ads made the game world more realistic, with 21% in disagreement; 54% said it "catches your attention," with only 17% in disagreement.
"The difference rate in recall levels between the billboards that show animation and the billboards that are static aren't that great," Bendov said. "We thought 3D elements would be more memorable, and we would see a greater difference between (them). What people did remember were trucks that had things on their side, just like in real life."The article mentions that in-game ad rates have yet to be standardized, but presumably it is a fairly lucrative enterprise. But hey, maybe the revenue generated by in-game ads will lower the retail price for gamers... Right?
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Comments
Instead of using lame "fake" brands that are intended to parody their real counterparts, the use of real brand names in video games creates a stronger link to the real world. You can't walk anywhere in the modern day without seeing an advertisement, why should a game's environment be any different if it was intended to accurately represent the modern day?
Combine that with the extra profits made by the developers (or, possibly, the publishers), and it's pretty win-win. Unless they actually do place ads in unrealistic ways, which would be completely ridiculous.
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I am the kind of guy who arrives later at the movie theater to not sit down through the damn commercials. Paying money so that they can shove ads down my throat is simply an insult.
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As long as the make are placed in proper context of the world they're appearing in (i.e. a coke machine in an apartment level is one thing, a coke machine showing up in another dimension doesn't) and aren't done literally as commercials, I don't mind.
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We have to stand up to these fucking bullies and say NO! Ads can add realism in some games, but don't punish us.
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[Duke Nukem Forever to arrive December, Amazon claims!]
₤24.99 This item will be released on December 2, 2005.
OMG!
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Anyone up for some Burnout Revenge? I'll be game after I go get some Hardees for a late lunch.
fucking pricks
Ads are a good thing IMO for racing/sports/reality long, just keep it pop-up free plz.
Anyone remember Mystery Men's - Captain Amazing? hot
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Also, who the fuck are they testing these ads on? The article stays that 50% of "study participants" actually said that "in-game ads make the experience more realistic". Who the fuck ARE these people?!?
I doubt it =\
10 minutes of commercials before I can watch my $9.00 movie while I eat my $4.00 medium pop corn with my $3.00 coke.
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Starwars Episode 3 is interesting.
There's a special place in hell where even Satan won't go.