Battlefield 2 v1.03 Released
by Steve Gibson, Oct 04, 2005 9:30am PDTThe Battlefield 2 v1.03 patch has finally arrived in 170meg glory! The change list is huge and stuff but here are a few of the highlights from the thing which may catch your eye. You can click on 'more details' on the FileShack file page if you want the full list.:
- There is a new tab in the MULTIPLAYER menu that holds a list of the last 20 internet servers you have connected to, plus a list of servers you have selected as favorites. - Nickname Prefix You can add a 6-character prefix (such as a clan tag) to your account nickname which will be displayed in-game next to your nametag in the score menu, in game messages, and above your player in the game world. - Improvements to in-game HUD / Map * The names of players in your vehicle are displayed in the HUD when someone enters the vehicle or switches positions. * There is a new element in vehicle HUDs that displays the reload time for countermeasures (smoke and flares). * Flags for each team are now displayed below their ticket count on the minimap to make it easier to tell what team you are assigned to. GAMEPLAY CHANGES - Many criteria for ranks and awards have changed. If you are immediately eligible for a new promotion, unlock, badge, award, or ribbon, it will be awarded the next time you receive points on a ranked server. - Only 1 player in a vehicle will get credit for or speed up capturing a flag at a CP. The other passengers must exit the vehicle to increase the speed of capture or receive capture score. - The commander's supply drop now has an icon on the minimap and a 3D - The wrench repair rate on helicopters has been decreased. - You now receive 1 support point for destroying an enemy commander's artillery, UAV or Radar station. - If you have received a point for healing, repairing, or resupplying a teammate, you will not receive another point from them for the same action for a set period of time.
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Comments
This is a much better way to do it. They are adding officer ranks sometime soon, so everyone who worked for billions of hours will still get to be super leet.
The reason everyone is ranking up 3 times a round is because they have to catch up to the current system. The quick upranking stops as soon as you get to your proper level.
So with the addition of higher ranks and making the ranks closer together, what has really happened?
Unlocks come alot sooner. This is for the best. It would have taken anyone 2 years to get all five unlocks. This way you get them within a few months.
If you're somehow thinking "wow glad i didnt work my ass off to get sergeant now!!" well... those that did got ranked to an even more ridiculous rank, so have to worries. There were 11 ranks, and it looks like there will soon be 21.
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