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Dungeons & Dragons Online Q&A

by Maarten Goldstein, Oct 01, 2005 5:39am PDT
Related Topics – MMO

MMORPG.com has the latest Dungeons & Dragons Online Q&A. This week community manager Victor Watcher answers questions about roleplaying, differences between Sorcerers and Wizards, the Warforged race, and the reason people should buy and subscribe to the game.




Comments

4 Threads | 15 Comments



  • Actually level 10 limit is done specifically because of the D&D concept. D&D has never been about boring assed grinding nor about being weak. Want those go play EQ. The game does have some things that set it apart from everything out there, unless they changed them and I have not heard that.

    I honestly dont know how it will turn out and have learned my lesson about hoping for a good game from previous experiences. I will take a wait and see approach but I am going to check this out. If they do some of the things they claimed they will this will be the best mmorpg made. Level has nothing to do with it. Too many idiots think time equaits to challenge so they see level ten and think oh my god I will hit ten quickly so this game will suck. But what that simpleton does not realize is that they could put more content at level ten than most games have from 1-60. Level has little to do with it, and thank god grinding has little to do with it. These are boring, antiquiated concepts five years ago and any developer creating a game based on them now is nothing but a shameless ripoff of whats been done and clearly showing the companies lack of creativity or imigination.

    With that said I dont know what DDO will be like. But I am really looking forward to some of the concepts they have claimed they will include, not the least of which is the death of long boring reptititve grinding and downtime. Can we all celebrate the death of EQs boring assed crap? Why do companies make games take so much time to do anything? Because they make more money of suckers who will stay in doing it. Has nothing to do with fun gameplay, has nothing to do with anything in gaming imo. Has to do with making sick amounts of money off people who think that because they spend years of time playing something they are better than someone who does not have years of time to play something. They are not, a game like EQ and such can only be beat by anyone with enough time, I mean anyone, it has nothing to do with skill, just time. Thank god someone had the balls to try a different concept.