Warhammer: Mark of Chaos Q&A
by Maarten Goldstein, Sep 28, 2005 6:40am PDTOver at GameSpot you can find a Warhammer: Mark of Chaos Q&A, offering information on the fantasy strategy game that Black Hole Games is working on for Namco. The article also includes thirteen screenshots.
Resource allocation is a new concept to Warhammer. The tabletop game really focused its rules around combat, and anything related to resources was more for historical reference than actually part of the game. We recognize that this can be a really fun part of RTS gaming and we don't plan on removing it. What we've done is made it less a part of the battling and more something you do when you are not battling. For example, you will not send a serf off to chop a tree and take it to a mill, but you might capture a region with some resources, and use those resources to upgrade your capital or build some battlefield structures. In other words, you are not founding cities and building libraries along the warpath, but you might erect some defenses there. The capital is where the more traditional base-building and resource allocation is managed, and we've just made it more of a real-time tactical mechanic rather than a battlefield mechanic.
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