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Nintendo's Innovation-Based Business Strategy

by Chris Remo, Sep 19, 2005 1:17pm PDT
Related Topics – Nintendo

There's a great piece over at Lost Garden describing Nintendo's historic focus on genre innovation as a way to maintain high profit margins. While most publishers focus on refining gameplay genres, Nintendo's strategy has and continues to be controlling new ones and controlling them through hardware. The article discusses how this has been achieved in the past, why it is likely to continue especially with the unveiling of the Revolution contoller, and why it's beneficial for everybody in the industry, including Nintendo's competitors.

People often look at Nintendo's releases of a half dozen Mario games a year and assume that they are all clones. In fact, they are typically radically different games across a wide variety of genres. Nintendo gains their value from the Mario brand, not ownership of a specific genre. Brand-based companies rely on the creation of new genres since they can take that brand into the genre for a low risk profit opportunity. ... Nintendo makes the majority of their money by leveraging their brand recognition during the early to mid-stages of a genre's life cycle. The power of the Mario character can establish a Nintendo game as an early genre king and help tap into a new market segment for great profit. However, as they get later into the life cycle, the standardization of the genre mechanics and the intense demands of the hardcore population reduces the power of the brand.
It's an excellent read and a very good overview of the opposite yet somewhat complimentary strategies pursued by the major players in the industry. Check it out.




Comments

18 Threads | 79 Comments




  • Per the main article above, it's only beneficial to Nintendo to come up with innovations if they actually make sense and will enhance the gameplay while still providing the same great control from the past. I don't see this TV Remote controller doing that, in all honesty.

    I think Nintendo is definitely on the downward slide and this is one more sign of that...they're grasping for anything to make themselves stand out from the crowd but I don't think this awkward and ill-conceived controller is the answer, that's for sure. (And no, I'm not an anti-Nintendo person by any means, I've enjoyed many of their awesome games in the past, and for my money, the N64 controller was really amazing.)







  • Im a big PC gamer fan, but from the looks of it nintendo will not die anytime soon. They offer games that are just unique compared to what sony, ms, and has to offer. The direction with the new controller is awesome, they bring in a new potential games at your home, ie. those games you find in the arcade where you interact with the screen, i.e. shooters. Im still a bit iffy on the fps concept, but it seems better than your typical controller.

    Having said that , PC games will still have high woo factor in graphics while sony and ms will be competing against the same exact market.

    This is my prediction PC gamers will be stuck on their side, nintendo will be stuck on the other side, while both sony and ms will duke it out to death.