World of Warcraft Plans
by Maarten Goldstein, Sep 07, 2005 10:19am PDTWorld of Warcraft lead producer Shane Dabiri has posted a new Battle Plan update on the game's official forums, offering some information on what Blizzard plans to add to the game in the next few months. Dabiri talks about new raid content, world events, PvP, talent improvements, a character-transfer service and more. Thanks stelth.
[...] Two examples of this new smaller-scale style of raid encounter are the upcoming Zul'Gurub and Ahn'Qiraj content additions. Many of you have already learned about Zul'Gurub from the recent preview we posted and from helping us test this new content on the Public Test Realms. Ahn'Qiraj, which is subdivided into two different encounters, actually takes the small-raid concept a little further. The exterior area is a challenging 20-man raid dungeon, and the interior location presents the next top-tier 40-player raid experience after Blackwing Lair. Beyond the doors of Ahn'Qiraj, Silithus is being fleshed out as a major quest hub with episodic storylines that extend into its depths and past its borders. Players have frequently requested more small-party and solo content, and we've focused our efforts to meet those desires around Silithus. Everyone should definitely check out the new quest and storylines when the Silithus content is released in patch 1.8.
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Character-Transfer Service
Another feature of the Web site we'll be implementing is fee-based character transfers. This is a feature that's been very frequently requested and one which we want to provide for players as soon as we can. We'll offer character transfers from one realm to another, as well as allow players to move characters from one account to another. While we want to offer this service as a convenience, we also want to prevent its use for exploitive reasons, so there will be a time restriction to limit the frequency that a character can be moved.
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I remember being very excited walking around, as I was looking for a Guardian of Blizzard. I didn't find any :(
Crappy screenshots: http://luckybreak.shackspace.com/WoW
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That leaves battlegrounds - but I already played quake for years, so that doesn't hold my interest either.
I had hoped they'd do a series of 5-10 man staggeringly hard level 60 instances, but that doesn't seem to be in the cards.
The most annoying part about it is that the 'big' stuff will all happen in the 'big' raid zones. ie, your little 5 and 10 man runs are unimportant, sorry. Only if you join the zergish masses can you see the cool content!
So I cancelled some months ago. I still love the game, but I'll probably be waiting for the expansion pack with a host of new dungeons to dig into before I play again. Major bummer, but oh well.
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Thank Gawd.
On a side note, am I the only one not thrilled about "hero" classes? It's just another tier that a 40-hour-a-week player can place between himself and actually having to play intelligently when PvPing me.
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I am really glad they are giving you guys more content. For me I ran out of content and it wasn't a very challenging game so playing old content was boring for me. My guild was heavily into raids and while I enjoyed doing raiding after awhile it became more like "work" to me.
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<3
there better be a ninja pirate hybrid hero class of sorts