Late Night Consoling
by Chris Remo, Aug 16, 2005 8:00pm PDTSo does anyone have any North American PS2 copies of Rez or Gitaroo-Man? If you've got one or both of those titles and want to pawn them off onto an LNC editor for a fairly reasonable price, shoot me a Shackmessage... Also, let me know what you guys think about this New Console Releases section I've put in there. Is it something I should keep doing or does it take up too much space? I don't really like using actual news items just to announce that things have shipped, so this seems like a good alternative. In the future it would happen on Monday instead.
- In a rather succinct press release, Nintendo has announced that The Legend of Zelda: Twilight Princess will not in fact hit its original Holiday Season 2005 release date. The game has long been expected to ship some time in November, but the publisher is now claiming that "the game will now launch in 2006 globally". Nintendo of America vice president of marketing and corporate affairs Perrin Kaplan stated that "the Zelda development team has requested extra time to add new levels, more depth, and even higher quality to Zelda...while this may come as a disappointment to many eager fans, it will absolutely enrich the game." GameSpot estimates that the game will not be released until Nintendo's next fiscal year, which begins April 1. One might infer that Revolution will not ship until well after that.
Zelda to Miss Holiday Season Release
[gamecube] - The onslaught of anticipated Nintendo DS releases is commencing next week with Advance Wars: Dual Strike and Nintendogs, and in preparation Nintendo has announced that the console itself will receive a $20 price cut to $129.99 on August 21, the day before the aforementioned games hit stores. Nintendo also revealed the Game Boy Micro's official release date of September 19, although no price point was given. The device, which plays all Game Boy Advance games, corrects a few GBA SP design shortcomings--it has a standard 1/8" headphone jack and adjustable screen brightness. Nintendo has still not offered any official word on whether they plan to launch the Play-Yan accessory in non-Japanese territories. The Play-Yan is a GBA cartridge which plays sound and video files stored on an SD card.
DS Gets a Discount; GBA Micro Release Set
[ds] [gba] - Outspoken Xbox heads Robbie Bach, J Allard, and Peter Moore are apparently declining to make the trip to Leipzig for tomorrow's Games Convention. This suggests that Microsoft won't be making any big 360 announcements at the show, possibly waiting for their own X05 event in early October. GamesIndustry.biz also claims that a German-language Microsoft web page cites a price point for Xbox 360 as CHF 600 (Swiss Francs). This translates to 387 Euro and US$479. If the price is indeed correct, this would suggest a price of 399 Euro, which in many cases translates directly over to US$399. Many analysts have been speculating that in the wake of Sony's continued hinting of an expensive PS3, Microsoft might consider a higher price point than the US$299 that was previously assumed. Speaking of Sony, the same article also suggests that the PS2 might undergo a pre-holiday season price drop, a possibility described by senior sources in Leipzig as "common knowledge". UK retailers, however, were not aware of such a move. With GameCube already at $99 with a Smash Bros. bundle and the Xbox 360 launching soon, it is by no means unreasonable to expect Sony to take measures to make their aging PS2 a more attractive buy.
Xbox Execs Skip GC; PS2 Price Drop?
[ps2] [xbox] - Apparently, "Xboxes are huge" jokes still aren't old with Xbox executives. A San Jose Mercury News article (free reg. required) has Microsoft's Peter Moore admitting that the Xbox "was 'a little big''--as he showed a slide that pictured a house-sized Xbox atop a large construction mover". Moore continued to note that it "couldn't fit through the doorway in most Japanese homes". That wacky Moore! On a less done-to-death note, Microsoft announced that contract manufacturers Flextronics, Wistron, and Celestica will build Xbox 360 consoles in three Chinese factories, which should give Microsoft the manufacturing flexibility needed to launch 360 simultaneously in Europe, Japan, and North America. Whereas Xbox had a 500,000 unit US retail launch with sales of 1.4M in its first calendar year, Microsoft hopes to launch 360 with a retail stock of 2-3M units, a stock which the company plans to continually replenish.
That Xbox Was Pretty Big
[xbox] - The US localization producer for Sony's upcoming Shadow of the Colossus (PS2) has created a thread on the PlayStation.com message boards in which he answers some questions about the game and its relationship to the cult classic Ico, which was developed by the same team. Most relevant is this post, in which he categorically answers several questions posed by forum denizens. Some highlights: Shadow features an imaginary language that is in fact the same one used in Ico. The game will apparently give players "a number of questions which may lead you to want to play Ico again." The length is between 8-12 hours depending on the skill of the player, but it can take up to 20+ hours if played thoroughly, and the game will have unlockable extra modes. The game will support 16:9 and progressive scan. Fascinating!
Sony Dev Details Shadow of the Colossus
[ps2] - 1UP speculates on a few possible announcements and demos that might occur at tomorrow's Games Convention in Leipzig: Microsoft is expected to discuss the launch of Xbox 360 in Europe. Hideo Kojima will discuss Metal Gear Solid 4 (PS3) (though probably won't show actual footage until Tokyo Game Show). EA and Criterion are likely to have Black (PS2, Xbox) in playable form. Shingo Takatsuka will discuss Pro Evolution Soccer 5/Winning Eleven 9 (PS2, Xbox, PSP, PC).
Possible Announcements at Games Convention
[ps2] [xbox] - About a year ago a colleague and I did a rather silly and unprepared three-part interview with Monkey Island creator Ron Gilbert. For some reason Part 3 has only just surfaced on Idle Thumbs. GameDaily chats with American McGee about Bad Day L.A. (Xbox, PC). Gamasutra has a Day in the Life feature from Coray Seifert of Large Animal Games.
Misc. Q&As/Features
Skyrim Workshop touts 2M downloads, 2,500 mods
Xenonauts dev promises 'proper remake' of XCOM
Binary Domain demo available this week
Shack PSA: Angry Birds on Facebook today
Resistance: Burning Skies dawns on Vita in May




Comments
Zeldo Online mod for Halo (PC).
Interesting. I wish someone had done this with the source engine (I actually own Half-life 2 as opposed to the crappy game that is Halo-Pc edition.
Anyways, Shenmue II is one of the best games I've ever played (I finished it a couple of days ago). I couldn't really stomache Shenmue I, but Shenmue II fixes a lot of its faults. So guys, please don't judge Shenmue II by your negative experiences with Shenmue I. And the story's great. And I really liked the setting. honk kong was beautiful at night.
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Doesn't everyone in the world (who wants a PS2) have one by now? It's only the oldest of the current gen consoles. It should be like $50 by now. =P
As for the XBox360 price going up, that's such a lame excuse. "But mom, Sony's selling theirs for more, I wanna sell mine for more too!" Don't do what your competitors are going, especially when it's something that's just going to reduce sales for them. If you do, then there goes the stellar price advantage you had, MS.
Keep the price at $299 or whatever has been the strong rumor lately, and watch them fly off the shelves. Then PS3 will have to come down in price or suffer, meanwhile you're selling X360s hand over fist.
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http://www.engadget.com/entry/1234000280054708/
http://www.joystiq.com/entry/1234000920054680/
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GameCube fans will have a variety of Nintendo games to choose from this Christmas, including Mario Smash Football, Battalion Wars, Fire Emblem: Path of Radiance and Pokémon XD: Gale of Darkness.
OK, those are all wank. My poor GameCube!
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It's an indoor park, with a crazy wooden setup for the PC stuff, and park benches along a path for 360.
Flicker pics:
http://www.flickr.com/photos/majornelson/sets/764270/
Major Nelson's official preview:
http://www.xbox.com/en-US/leipzig2005/20050816-preview.htm
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I read every LNC, but don't always catch every game release for my xbox and psp. I like it.
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adj. suc·cinct·er, suc·cinct·est
1. Characterized by clear, precise expression in few words; concise and terse: a succinct reply; a succinct style.
2. Archaic. Encircled as if by a girdle; girded.
Just in case... Surely I wasn't the only one who had to look that up. GJ Chris! I learned a new word today!
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halo 1 and 2
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Hail to the King sucked, as great as Bruce Campbell is, he couldn't save that one. Fistful of Boomstick was heading in the right direction, I think, lots of action, one-liners and some free roaming, albeit limited.
After finishing this game it seems like a step backwards. It looks like the game puts you on a very linear path and you just move forward to one spot to another dispatching groups of enemies. If the combat were fun or unique it would be a different story, but it's not. And it seems like they missed the style and the tone of the series by giving Ash an annoying sidekick. Try to imagine Daxter if he were a three-foot tall undead guy.
Bleh.
Far Cry perhaps?
Oh and I dig the new release box. Keep up the good work.
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http://www.engadget.com/entry/1234000280054708/#comments
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LINK: http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=36664&subsectionid=1585