Project Offset Movie #2
by Maarten Goldstein, Aug 08, 2005 2:35pm PDTA second Project Offset movie is now available, offering another look at the tech powering this fantasy FPS. The 720p video shows HDR lighting, unified shadowing, and motion blur, as well as environments and characters from the game.
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Comments
One programmer won't get this working on Xbox 360 and PS3 though. Just like two guys won't be able to create all the work required for the rest of the game.
I hope they are creating a demo to secure funding and not trying to create the game themselves...
We are just three people working out of an apartment, and are currently completely self-funded. The engine and all art thus far has been created with a tiny budget -- just enough to purchase the software and hardware we need for development. However, although our budget may be small, our goal is big. We are creating an AAA next generation game (codenamed "Project Offset"), and a powerful game engine to run it.
... Three people working on this game and the engine? Incredible.
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It's sort of like the STALKER guys and Crytek. They come out of nowhere with Tech as good or better than the 'big guys' of 3D engines. How can you do that?
I guess I should go to the website and read about the developers or something, but I'm just suprised how they 'just' show up like that.
And I hope the game rocks. An FPS fantasy that isn't just 'Wizard Quake' would be really cool.
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The Singleplayer/Multiplayer co-op campaign sounds like Enemy Territory -- which is going to be great in this Fantasy setting!
Keep up the great work Sam and Stringer bros!