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Videogames as a Motivational Tool for Kids

by Alec Matias, Jun 30, 2005 6:10am PDT

There's a pilot program currently underway at an elementary school in Oregon that's taking a videogame (the dance simulator In the Groove) and using it as a teaching tool. The program is being credited with promoting "the development of social skills, increased self-image, and fostered teamwork." Ever since it has started, absentism has dropped in half and huge percentages of students (85%+) are showing increased growth in social and leadership skills and confidence. With so much negative attention being placed on gaming these days, it's good to see programs like these, in the classrooms, that demonstrate that the entire medium is not worth demonizing. If only those Catholic nuns from my schooldays realized this.. =( For more details on the project, and to see videos of it in action, check out the official page here.




Comments

18 Threads | 24 Comments







  • This is a great thing to read about. I imagine it's something that could become quite popular in schools and it really should be. Going to school isn't only about science and math. It's also about discovering yourself and the world around you.

    I can see years from now games becoming an integral part of everyday education from learning how to drive to world history.

    Imagine a science teacher using Spore to Civilization to illustrate concepts of evolution or development of past civilzations.

    I can sit in a history class and listen to my teacher talk about the Roman political infrastructure, but 2 hrs later I will have forgotten all about it because I never groked it. Using a game will allow me to become part of that semiotic domain and truly understand the concepts, vocabulary and social practices of Roman politics.

    -Reid