Dissecting the Hardware: Xbox 360 vs PlayStation 3
by Alec Matias, Jun 27, 2005 7:24am PDTHot on the heels of the fanboy article comes this compare-and-contrast piece by AnandTech, thoroughly looking at the hardware of both the Xbox 360 and PlayStation 3. If you want to learn how consoles are built architecturally, this is what you need. They also try to answer questions that definitely have a bit of mystery to them, such as "will Sony deliver on 1080p?"
Graphics-wise the 360's Xenos GPU and the PS3's RSX are fairly different in implementation, but may end up being very similar in performance. Treating Xenos as a 24-pipe R420, it could be quite competitive with a 24-pipe RSX despite a lower clock speed. The unified shader architecture of the Xenos GPU will offer an advantage in the majority of games today where we aren't very geometry limited. The free 4X AA support offered by Xenos is also extremely useful in a console, especially when hooked up to a large TV. ... In the end it seems that Microsoft was more focused on spending money where it counts (e.g. CPU, GPU, HDD) and skimped on areas that would have otherwise completed the package (e.g. more USB ports, built in wireless, router functionality, flash card readers, HDMI support in the box, etc...). Whereas Sony appears to have just spent money everywhere, but balanced things out by shipping with no hard drive.AnandTech also gives us a clue as to how game development will be different in the future. For instance, multi-threading will double or even triple development time. Also, the Xbox 360's environment takes on a more "general purpose" appeal, thus making it easier to develop for. Of course, AnandTech wasn't crazy enough to declare a winner; there are still far too many unknowns at this point and in the end, isn't it all about the games anyway?
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Comments
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Imagine how much more content you can put on those discs versus a regular DVD. Also its a good way to prevent piracy because Bluray is new technology and big(if they fill those discs with 50GB of content its hard to distribute over the internet.)
Other than that, the graphics and power seem like they will be comparable. Its just going to come down to who has the best exclusive releases.
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http://www.thinkgeek.com/pennyarcade/other/7705/
Lots of filler footage I am assuming.
-We need an end to interlacing as soon as possible
-The launch presentation annoyed the hell out of me
Why I want the PS3 to succeed:
-The more homes that have a Blu-ray player the better because I don’t want to be stuck with crappy HD-DVD
What I expect to spend most time playing on:
-The Revolution
-Q4 on the PC (if it’s even half as good as QW or Q3).
I generally would buy all three consoles but this time I’ll be avoiding the Xbox 360 on principle because the next generation video disc format and an end to interlacing is far more important to me to me than which of the two 18-25 consoles come out on top (and because the Xbox 360 launch presentation annoyed the hell out of me).
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The tech gap between X360, NRev and PS3 will be a lot less significant than the tech gap was between XBox, NGC and PS2.
So with the tech being less of a deciding factor, what will truly matter are the games and the services, and of course the hype. ;)
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At least imho, especially since the HD is my fav feature of the Xbox today.
HDMI doesn't really thrill me either right now since I'll be using a reciever to decode my audio for a long time.
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Multi-Threading can double/triple production time? Are you kidding me? I thought it was bad, I didn't think it was THAT bad. Then put on top of that the HD requirements of the other two system, and how that will require much more production resources.
Making a game for the PS3/360 is going to be very expensive. It'll be too expensive to try things that are risky, or niche genres. For those, they'll be flocking to the Revolution for its much lowered development costs.
Hidoma (sp?) had it right. While the PS3/360 will have some amazing looking games on it, your bread and butter is going to be on the Rev.
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Why would Sony rely so heavily on SPEs like this? Obviously they think that developers will spend 75% of their time optimizing for for the "almighty" PS3 because of market share. (however nobody has sold a single console yet) In turn those 360/PC games wont perform as great and they will continue to be #1. Alternatively developers will say fuckit and make things look great/ok on all 3 systems and the power of the PS3 will be wasted.
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Also, the PS3 has 3 ethernet ports and can be used as a gigabit router? Cool.
Sure, it may take some extra time to program for the multi-core chips, but only programming resources will be effected, and game development isnt 100% programming. The art, design and other content pipelines wont be effected by the multicore change.
Heck, it will make already created multithreaded engines (like unreal, and eventually renderware) MUCH more popular, and with thse being used development time should be reduced.
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Although MS's "GamerGirl" (or whatever they called her) presentation was cheesy, the fact still remains that MS is clearly trying to open up the market to non-gamers, or people who wouldn't normally consider buying or using a console machine. In addition to that, they are providing current Xbox owners with features they had to hack to get in this current generation.
Whereas Sony seems to be trying to play the one-up hardware game, attacking MS's dominance in the console graphics market right now. It is almost as if they are trying to fight this generation’s console war with next generation technology; except their entire online strategy (and community) is still a bunch of question marks at this point. Maybe that will improve by launch but really they are going to have to pull out something good to compete with Live on that front.
At this point, even if MS looses some loyalists to the (questionably) better hardware of the Playstation 3, they are poised to pick up those numbers and more with their broad target audience. I say questionably because no one really knows who is going to win the better hardware battle but with the PS3 launching a good time after Xbox 360 it’s a safe bet Sony will take that crown.
The Sims is still one of the best selling PC games, and really, all it’s going to take for MS is one Sims type game (or even Sims itself) with user created downloadable content (made possible by the built in HD) to pick up that broad market share.
This is just my speculation, but I believe Sony loyalists will still keep PS3 at number one but I wouldn’t be surprised if MS picks up significant market share on them. Even if Sony can launch an incredible online strategy at this point, it’s going to be hard to compete on the content front (both user made and downloadable) without a built in hard drive.
Just my thoughts.
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