Mac Game Devs Sound Off on Intel Switch
by Alec Matias, Jun 08, 2005 7:41am PDTJust in case you missed it, Apple revealed that they are ditching the IBM PowerPC processor and switching over to Intel-based systems. It's a pretty big deal that has surprised, shocked, and scared many consumers and developers. Inside Mac Games contacted a handful of Mac game developers and got their reactions on the deal.
Peter Tamte, MacSoft/Destineer: We think Apple's move to Intel is great. For one thing, it demonstrates that Apple is really serious about giving Windows-based computing head-to-head competition. And, for another, it's going to narrow the gap between the release of a game on Windows and the release on Mac -- maybe to zero. ... Brian Greenstone - Pangea Software: Once Windows runs natively on a Mac there won't be any reason for publishers to make Mac-specific versions of their warez anymore. It's going to totally kill the Mac game porting industry and probably have serious implications on original content developers like me.There's also a huge piece by Ryan Gordan, Epic Games' cross platform developer. He covers a lot of ground, saying many middleware packages such as Havok have no excuse to not work on a Mac and the switch enables PC and Mac gamers to play together online and swap their game files.
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Comments
omg, the only reason HL2/CS never came to OSX was because of havok..
!!
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http://icculus.org/cgi-bin/finger/finger.pl?user=icculus
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And being a huge part of the FireWire spec. Et cetera.
Mac Game Devs Exist!
(maybe sort of probably)
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What? Its not pronouced like juarez? Its early leet speak for "wares" as in softwares? Omg. My fragile little world...
But on the subject at hand... Its a weird world that we live in today folks. Apple running their os on an x86 processor. Microsoft moving a flagship product to the PPC! Seriously cooky.
But, once you get over the backwardness of this all, you may come to the conclusion that I have. Wow, this is a lot of rumor milling and wet dreaming going on. We don't know a whole lot of anything yet, so lets sit back and wait a year and see what happens. Just because Mac is on x86 doesn't mean that ports will ensue. Linux, FreeBSD, etc. run on x86 processors -- that doesn't make them binary compatible with windows. Hell, it doesn't always make them source compatible either.
Give it time :)
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can somebody translate to me what he is saying? is he being facetious?
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If you want an Apple, you will be able to buy a Mac and have a large selection of games to play. Now almost 100% of them will probably be run through some VM client but ultimately, it will not matter.