Late Night Consoling
by Alec Matias, May 31, 2005 8:00pm PDTHere's a fun read for the evening; the Japanese newspaper Asahi Shinbun posed essentially the same three questions to bigwigs at Sony, Microsoft, and Nintendo: what do you think of the competitors and will Sony still win, why did you or did not adopt a next-gen disc format, and what did you learn this past generation? The answers are definitely intriguing, giving each an opportunity to attack their competitors. Robbie Bach (MS) said the game division plans to start turning profits by June of 2007 and Microsoft will win this generation. Ken Kutaragi (Sony) said Microsoft doesn't pose a threat and their success this past holiday season isn't anything to get excited about. Satoru Iwata (Nintendo) boasted that their reduced-cost model will allow developers to make fun games. Plenty of fighting words going around!
- GameCube fans received a double heaping of bad news today. Both Geist and Killer 7 will suffer short delays. Geist, originally set for release in June, will find its way onto shelves sometime in August. Killer 7, also set for June, is now set for a July 7 release. The decision to delay Killer 7 was a marketing move. Killer 7 on 7/7. Oh, I'm sold now!
Geist, Killer 7 Delayed
[gcn] - Owners of Splinter Cell Chaos Theory can expect some nifty downloadable content in the very near future. Three new multiplayer maps will be released; one versus and two cooperative. The versus map will come first (it was said to release by the end of May) followed shortly thereafter by the other two.
Chaos Theory Downloads Coming Soon
[xbox] - With sales of Pokemon FireRed/LeafGreen soaring past 6.09 million copies, the Pokemon series finally hit the 100 million units sold milestone. That number includes only portable versions of the game. This puts it squarely in second place behind the Mario series, which has sold 181.17 million units worldwide. You'd think Zelda would be third, right? Nope, it's fourth at 46.33 million. Surprisingly, Donkey Kong is third at 46.51, just barely edging out Zelda.
Pokemon Series Sells 100 Million Units
[gba] - Online game retailers EBgames.com and GameStop.com both updated their sites with a listing for Burnout Revenge for the Xbox 360. Listed to sell at $59.99 and shipping on November 1, it appears that it will be a launch title for the Xbox 360 and we'll start seeing the increased game prices right as the next console race begins.
Burnout Revenge for Xbox 360?
[xbox] - The Japanese prefecture of Kanagawa has banned the sale of Grand Theft Auto III to minors with violators facing a fine of 300,000 Yen (about $3,000 USD). The game will have to be displayed away from other software. GTA3, however, has been on sale since September 2003 and has sold 350,000 copies, so the effect of this ban may not be very effective.
Japanese Prefecture Limits GTA3 Sales
- Japan's most popular gaming magazine, Famitsu Weekly, ran a survey with its readers to see what next-gen console they were most looking forward to and Nintendo's Revolution took the top spot with 42%. The PlayStation 3 followed with 40% and the Xbox 360 lagged severely with 18%, but that isn't much of a shocker. Electronic Arts also ran a similar survey on their official site and with over 53,000 votes cast as of this writing, Revolution leads with 50%, PS3 at 31%, and Xbox 360 at 20% (fuzzy math!).
Japanese Gamers Eager for Revolution
- Game Informer chats with the chief of Microsoft Game Studios, Shane Kim. IGN talks with the coverboy of Blitz: The League, former New York Giants linebacker Lawerence Taylor. They also summarize an interview with Nintendo President Satoru Iwata from a Japanese publication.
Misc. Q&As/Features
[ps2] [xbox] [gcn]
Lego renews Star Wars license for ten more years
Review: Beat Hazard Ultra (iOS)
Tim Schafer expected $2000 on first day of Kickstarter funding
Trend Micro offers internet security for Vita
Super Stardust Delta launches with day-one DLC
Comments
Thread Truncated. Click to see all 3 replies.
Good God you people sicken me!
The president of Nintendo says something in an interview that describes the downfalls of mandatory HD gaming (that development costs and time will skyrocket – something we cannot afford in the industry as it is) and you erupt with a thousand different ways of saying Nintendo will not provide support for your fancy new TV, that they’ve lost touch with what people want and that they’ve now (and you’re certain of it THIS time, the other times you were just practicing) gone and put a foot in the grave. Then in the other breath you condemn them for saying that their new console looks sleek by claiming that they’re not making it for gamers your age anymore, but rather someone’s mother or interior decorator – completely ignoring the huge outcries gamers have made with regards to the Gamecube’s physical appearance and Nintendo’s subsequent alterations of their next system’s design.
No where has Nintendo claimed that their next system will not support HD resolutions, in fact it is quite the opposite. The very first piece of information we learned about the Revolution was that it would hook up to computer monitors. There would be no point in this unless the hardware (and subsequent game support) would be capable of rendering high resolution images. The Gamecube had a digital video port on the back of it, where you could plug your component cabling in, and there is a port on the back of the Revolution that looks nearly identical to this, suggesting that at least component cabling will be available for the system. The only thing that kept the Gamecube from rendering HD images was their 2MB frame/Z buffer (the system had ample bandwidth to push the image out through the digital port), which I would bet has been increased sufficiently to allow a HD image to be stored.
What Nintendo has constantly been saying about their next generation system is that they’re trying to reduce development cost and time, their next generation games would be unique and broaden the scope of gaming and that their system will be a natural fit in the living room. If they were to make HD games mandatory, they wouldn’t be able to reduce development costs sufficiently to make it a viable strategy. Their ability to make unique games and broaden the scope of gaming has already been proven with the success of the DS (see E3 2005), and if you’ve seen the system you would have to agree that its damn sexy – so I believe they’ve accomplished that goal admirably.
One more thing, can you people with enough disposable income to purchase a HD TV honestly tell me that during the ensuing video game availability slump that both Microsoft’s and Sony’s next systems are inevitably going to have (due to increased dev time etc.) that you wouldn’t be able to afford to pick up a Revolution? Nintendo has traditionally been at the front of pushing the graphical envelope, and for them to now say that their next system is focussing more on player interaction (both with the system and each other) rather than outdoing their competition graphically, you should not consider this an unwillingness on their part to compete (for lack of resources or drive or whatever – all of which are not true) but rather a desire to expand gaming. Don’t you want to be a part of that?
Thread Truncated. Click to see all 46 replies.
$349.00 for the Xbox 2 I can see. $399.00, I think will hurt their launch. I'd expect $299.00 - 349.00 tops honestly, if for no other reason it forces Sony to make certian decisions about the PS3.
There was that article that said the PS3 would be around ¥50,000, which is around $460. In Japan that might fly, but remember the PS2 launched at a higher price point over there than it did here.
Personally I'm not going to pay $399.00 for a console at launch, especially if they try to pull some mandatory package deal like MS did with the Xbox that will shank the price up to $600 when it's said and done, and ESPECIALLY if there's only one good launch title. GoW
I wonder if that kind of price woudl create a 'lazy launch' kind of like the gamecube had in Japan.
And $60 for a game? Yeah, I know, it takes forever to make a game now and dev costs are soaring, but I have a feeling that I may become a barigain bin shopper on all but the most select titles in the future. The other thing that worries me is that if next gen console titles are unilaterally $60, how long before PC titles hop on the bandwagon?
Thread Truncated. Click to see all 13 replies.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 3 replies.
Nintendo is dead, Microsoft and Sony all but destroyed their earnings..
Operating Income or (Loss)
Quarter Nintendo Sony MS
Q1 2003 - $113 ($277)
Q2 2003 $60 $15 ($245)
Q3 2003 $186 $20 ($273)
Q4 2003 $697 $659 ($397)
Q1 2004 $48 ($44) ($209)
Q2 2004 $161 ($27) ($339)
Q3 2004 $203 ($0) ($142)
Q4 2004 $605 $433 $84
Total: Sony $1960 Nintendo $1199 Microsoft (3199)
Microsoft Profits in Bold.
Yes, the difference between Microsoft and Nintendo in earnings is 5159 million dollars, in Nintendos favor :-)
And i think we can add another 2 billion to those 3.2, in development cost plus a few hundred million from before they put XBOX under their Home and Entertainment division.
And the latest quarter as well, another 154 million loss.
Total loss: around 6 billion, maybe they will make a profit by June 2007, but earning back these 6 billion plus the next round of loses is gonna take some time.
Ganked from:
http://forum.pcvsconsole.com/viewthread.php?tid=11760&page=5
Thread Truncated. Click to see all 6 replies.
Oh Nintendo. Their philosophy is "What would Mom think of this?"
Thread Truncated. Click to see all 12 replies.
I doubt those numbers are even close to the real minds of the casual and hardcore gamers
Thread Truncated. Click to see all 15 replies.
From that interview....
I disagree, 6 controllers and 1 remote I figure.
Now most HDTV's are a little larger than normal TV's and people are starting to buy decent tv's - 36" seems small even....
You split a wisescreen display vertically twice and horizontally once and you have 6 way split screen......
and 1280x720 /6 = 426x360 resolution per split - that's not that bad if you ask me - specially with the power of these new consoles.
or 1920x540 /6 = 640x 270 (interlaced of course) - still fairly good resolution wise.
Thread Truncated. Click to see all 10 replies.
"Satoru Iwata: It's questionable what the "horsepower" of the two other companies' consoles will be used for, such as fast calculations and high-definition resolution. Creating game software in high definition will require everything from the [graphic's] models to the background to be redone, and it will bloat up development costs. And yet, it has no use for people that aren't playing with a high-definition TV set. Game consoles are not an essential product in life, so we want to make ours as compact, thin, and as inexpensive as we can so that it won't be viewed with hostility by family members."
It looks to me like futher evidence of Nintendo not supporting HD in their next gen console or not having HD as a requirement.
I think this is absoloutely crazy talk - CRAZY TALK I say,........ - how is having HD "less fun" - higher resolution is better period.
Sure less people might have HD - but who cares if less people have HD - it's about your CUSTOMERS! - how many of THEM have a HD set?
A lot of non HD owners would never have bought the console anyhow - whereas a lot of the HD owners might have.
Thread Truncated. Click to see all 86 replies.
Beating us for a short moment is like accidentally winning a point from a Shihan (Karate master), and Microsoft is still not a black belt. Just like with their operating systems, they might come out with something good around the third generation of their release.
Ken Kutaragi of Sony... what an ass. Sony is going down like Odoyle.
Thread Truncated. Click to see all 13 replies.
a company that reports a
$800,000,000 profit isent naive
Thread Truncated. Click to see all 2 replies.