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Time Warp: Advertising in Videogame Magazines

by Alec Matias, May 26, 2005 11:51am PDT

Guys, I have boxes and boxes filled with old videogame magazines dating back to the 80s. Instead of letting them rot away in my parents' attic, I decided to bring them home and share with you the nostalgic goodness packed inside. My first Time Warp article takes a look at the advertisements found within the magazines and how they have evolved over the years. Inside are giant scans of some classic ads, showing how they changed from graphical press releases to visual eyegrabbers with bullet point-style information. Read it all right here.

Now here is a very interesting yet very devious advertisement from 1995. At first glance, it doesn't look like an ad at all, right? In fact, it looks just like a preview. Check out the bottom right; there's the information box that basically every magazine uses. If it wasn't for that small piece of text at the top, we would have no idea one way or the other. This became a popular form of advertising that, in a sense, is still used today: tricking the readers into believing the ad is a part of the magazine's content.




Comments

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  • I remember the 'shock' ads of the mid 90s in British gaming magazines.

    One for Battlecruiser 3000 that had a woman (Jo Guest?) sitting on a chair naked except for a bra and the box for the game between her legs.

    One for another space shooter that had a pile of rotting skulls with a pilot sitting on it.

    And another for Stars (a strategy game) that had the text 'No bullshit, just a fucking great game!'

    Some of these were censored slightly if the magazine was aimed at a younger audience (underwear placed in the Battlecruiser ad, text censored on the Stars ad).