Asus to make PhysX cards

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Xbits reports that AEGIA has determined the price of the physx cards, those funky new physics-engine accelerators. They will cost between $249 and $299, about the price of a new Xbox 360. More @ Xbits

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From The Chatty
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    May 20, 2005 11:18 AM

    $300 for a graphics card and $300 for physics cards. Ugh...

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      May 20, 2005 11:26 AM

      I smell failure for this product If they price it as high as that or maybe this product is aimed at the hardcore pc users only.

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        May 20, 2005 11:30 AM

        I can't see these succeeding at anything but ~$100. Only the people with the highest end machines will buy these.

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          May 20, 2005 11:32 AM

          I think this is something that will take a bit of time to become anything near standardized. I mean, it took a long time for 3d accelerators to go from something that would add some cool shit to your experience to actually being required.

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            May 20, 2005 12:18 PM

            I just can't see it succeeding if people will need to drop $600-$900 (for the top end) for a new machine's video and physics processor when consoles are $300 or less.

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              May 20, 2005 12:35 PM

              Because after a while PC's will be able to surpass what whatever console is doing. And people will always have a "need" for the latest stuff.

              This has been true in the past and I don't see any reason why it would be any different now.

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                May 20, 2005 12:44 PM

                I'd rather put the $300 towards another video card to run in SLI than a physics card that will in all likelihood provide very little noticeable benefit for quite some time

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                  May 20, 2005 12:53 PM

                  I agree with you there. My point is that PC's are always going to evolve and the cycle of it outperforming "static" hardware such as consoles will continue.

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                    May 20, 2005 1:02 PM

                    Of course, but when there seems to be an increasing number of people saying 'why spend $1500 on a machine that plays the same games as a $300 one?' adding another $300 component is not helping, especially if it becomes required.

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                    May 20, 2005 2:59 PM

                    and the last 5+ years the PC gaming market is dwindling. Adding yet another add-in device that average joe bob won't know shit about and requires $300 isn't going to help the PC gaming market. If anything I think it'll hurt the market even more.

                    PC is great as an evolving platform and I don't regret dropping $850 on my new PC last january that I built but i'm certainly not going to rush out and spend $300 on a dedicated physics chip that will work on 1-3 games every 12 months.

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