Late Night Consoling
by Alec Matias, May 04, 2005 8:00pm PDTThe retro/active article from 1UP that took a look at Loaded brought back some memories from my early PlayStation days. Of course, back then I was one of those obnoxious grade school fanbois and I had a bias against the PlayStation for absolutely no good reason. Then one afternoon, just days after the console launched, I tried out the system at a Circuit City and was immediately hooked. I sold my Sega CD (for $400, how?!) and bought that shiny new console with Battle Arena Toshinden. Now, I know these days we all look back and laugh at that game, but man, I was just flat-out flabbergasted at what I was playing. I spent days with Twisted Metal, Warhawk, and Jumping Flash. However, I think a defining moment came during my first half hour of Resident Evil. Dogs through windows. Enough said! Anyone else have a moment like that?
- Onimusha producer Keiji Inafune spoke to a Japanese magazine and dropped a handful of details regarding the next Onimusha. It will be a true sequel, following the story set by the past games, however this time set firmly in feudel Japan and having nothing to do with time travel. Its biggest change will be the "free camera." "The camera is totally free this time," says Inafune, "and this gives a message to the player -- feel free to move about as you please. We're giving you a stage, and you, the player, can run about freely." On top of this, Inafune emphasized that the action factor will get a boost. Hopefully there will be more details at E3.
First Details for Onimusha 4
[ps2] - Heavy.com announced today that Sony has chosen them as its first content provider for the PSP. Heavy will take its entire library of animations and shorts and make them available for download on the PSP for free. The "Heavy Packs" will be advertiser supported. Sony recently worked with Heavy to create a machinima based around God of War.
Sony Teams Up with Heavy.com
[psp] - Although its development has been known for quite a while, Electronic Arts officially announced the next SSX game, SSX On Tour (working title), for the PS2, Xbox, and GCN. "SSX On Tour allows players to create their own boarder or skier and take them from a wannabe to a mountain rockstar. Players can get noticed in all-new shred challenges where they earn an invitation to The Tour where they'll face the best racers in the SSX cast. Fly down the all-new tracks, and master the new monster tricks for both boarding and skiing to make it to the top of The Charts." It'll be available this fall.
SSX 4 Made Official
[ps2] [xbox] [gcn] - OurColony.net keeps on leaking out the goods with this latest image. Obviously there aren't many clues to go on, but many are speculating it's a screengrab of the boot-up sequence of the Xbox 360. Ya know, the one that Xbox Live's Director of Programming, Major Nelson, said "it's really cool and goes by very quick...so quick that I asked to see it again."
Latest OurColony.net Pic
[xbox] - 1UP goes retroactive and takes a look at Loaded for the PSone. IGN rounds up a few random quotes by Square Enix producer Tetsuya Nomura regarding Kingdom Hearts II and the Final Fantasy VII titles.
Misc. Q&As/Features
[psone]
Weekend Confirmed 114 - Diablo 3, Max Payne 3, Lost Planet 3
New Zone of the Enders project underway
Carmageddon ploughing into GOG
Harry Potter for Kinect announced
Mad Riders trailer goes heavy on the meta
Comments
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Battletoads.
DOOM.
Street Fighter.
Donkey Kong Country.
Resident Evil.
Metal Gear Solid.
The list goes ever on and on...
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Console:
Mario Brothers 3 (NES)
StarFox (SNES)
Zeldas (N64)
Halos (XBOX)
PC
StarCrafts (I played it soo much, I would forgo eating)
(nothing too much now a days)
I first loaded up Wake Island. I was so lost. Planes flying me, battle ships shelling me, tanks and jeeps and APCs... oh my! That was a truely awe inspiring moment of gaming.
Very similar to the first time I ran quake.exe
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The Legend of Zelda, though. That's what really got me hooked.
gosh, lucky there aren't any more of those guys around anymore, eh?
...
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Seeing the scrolling playscreen, and realizing that EVERY BRICK in the dungeons was potentially a secret just blew my mind.
Quake 1 (first time I saw GL Quake) was another moment. Seeing the smooth accelerated surfaces blew my mind after playing Quake 1 for so long unaccelerated.
Mario 64 was another. The amount of freedom and fluidity in the moves was amazing. I remember a friend bought a Nintendo 64 import with Mario 64 and seeing Mario pop up at the title screen and walking around the castle floored me.
First time seeing Pilotwings in action was awesome as well. Mode 7 opened my eyes to what the future could be in games.
I love games :)
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What a waste of money the thing now gathers dust,but star control,road rash and Wing Commander were all great fun at the time.Oh and Dragons Lair and Space Ace were nice on the system.
Damn you alec now I want to find a copy of Jumping Flash damn robo bunny with a jet pack was cool:)
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Shame about the sequel sucking, though. Lots of games seem to have that problem.
After that the next biggest moment was when I finally figured out how to use Mplayer to start playing Quake 2 online. I missed out on the apparent orgy of gaming goodness that was Quake 1 because I grew up on a Mac. In any case the ability to actually play against real people hooked me in a way that no single player game has. I was stuck with a shitty 28.8 kbps connection and so I could never get into railgun play. Instead I relied on the splash damage of Rockets in deathmatch to make up for the lag, and to this day I am a total Rocket whore in any FPS deathmatch I play.
The next really big moment was probably when I picked up my brand new PS2 on launch day. I preordered it and waited at Funcoland’s door before they opened anyway. I when the employee’s got there I demanded that they give me the first PS2, before they even were able to ring one up for themselves. I got Armored Core 2 and tore that game apart. After that I became disheartened by the total lack of anything else worth dropping $50 on and vowed never to buy another game system at launch.
Well I'm downstairs playing Donkey Kong Jr., and I hear my mother's alarm go off. Yeah, she always has been an early riser. And me? Busted bigtime. But was it worth it? YES!! I got in quality game time then went back to bed after getting into trouble.
These days... I just play games for what I like to call the "one weekend awe".