Benchmarking Games using Windows XP 64-bit

By Alec Matias, May 04, 2005 8:45am PDT

The folks over at HardOCP decided to find out the hard way if upgrading to Windows XP Professional x64 Edition would offer an ehanced gaming experience. Armed with an Athlon 64 FX-55 and testing with both the GeForce 6800 Ultra and an ATI Radeon X850 XT-PE, author Brent Justice tallied the results from eight high-profile games. The results were only slightly unexpected.

What we found isn't too shocking really, but rather reassuring. In all the 32-bit games tested, we saw overall static performance using Windows XP Pro x64 Edition. The only game in our lineup that had a specific Win64 AMD64 instruction path, The Chronicles of Riddick, actually performed worse in 64-bit than it did in 32-bit Windows.
So pretty much across the board there is a neglible difference, if any at all, so if you want to dive into the 64-bit era, knock yourself out. However, there are still a few kinks. Splinter Cell: Chaos Theory refused to work and Steam had a rather minor installation issue, so it's apparent some work still needs to be done.

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  • Forget the games....

    I was temped to do the "free upgrade"...but then I realized something:

    I have an epson photo scanner that I use on a regular basis, and my Samsung Smartphone that I sync up with Outlook....

    No device drivers for either of them on the XP-64 platform. I just looked yesterday. what gets me about that is that my smartphone is running a friggen MICROSOFT OS on it!!

    My concern is that if I upgrade, I would be giving up my copy of XP-23 pro to get the new OS. SO, if problems occur, I'll either have to buy a new copy of XP-32, or not run the devices that are having problems with the 64 OS (which I wouldn't do! I need those devices.)

    I'm hoping that as the deadline for the promotion draws closer and more time passes between now and then, that there will be more support. I would still like to upgrade, but I'll just wait until the last minute and hope that some improvements have been made.







  • Thank you for the TLDR, Alec, much appreciated.

    I think this was starting to come out of the woodworks when Anand did a preliminary test a while ago, and this seems to reinforce the findings.

    Thanks to the BIG H for a great article from start to finish.

    My AMD 64 3200+ socket 939 is running fine on XP SP2, and will be staying that way, it seems. I realize the games weren't necessarily coded for full 64bit support (application and O.S.) so it does seem practical that switching doesn't beget an "OMFG" experience of a 200% increase or something, but even a 10% increase might be enough to coax us gamers to reloading our perfectly updated and patched games once again...

    Thusly, too much time involved for no real benefit... for the time being. Maybe Quake 4 will be a groundbreaker... :D